Base Class: Barbarian
Nothing brings out the best in a brawler than a beer, brandy, or Barbaric Bugbear BourbonTM. So when it comes time to clobber a goblin you know the most smashes comes from the most smashed.
Blackout Drunk
Beginning at level 6, while raging you are completely immune to the effects of frightened & charmed, you gain resistance to psychic damage, and magic cannot read your thoughts.
Hammered hits
At 10th level, each attack is thrown with unbridled force. You add double your rage damage bonus when raging.
One last drink
At 14th level, whenever an attack would leave you at 0 hits points while you have one of your special brews on you, you can drink the brew (at no action cost) to instead drop to 1 hp, forgoing the brew's original benefit.
Hearty Blows
Your rage in one of drunken splendor, numbing blows with numbed bones and unbinding the limits of your body through inebriation. When you choose this path at 3rd level, your rage in infused with he powers of alcohol! When you are raging, you gain a bonus to your rage damage equal to your CON modifier.
Homebrewer
When you first take this subclass at 3rd level, you gain proficiency with Brewer's Supplies as well as the belief that you also have proficiency with Bagpipes. If you do not have Bagpipes, a set inconceivably appear in your possession.
Additionally, once per long rest you gain the ability to make a number of special brand beers equal to your proficiency. Afterwards, any character may use their bonus action to down one of these beers. On downing a beer, a creature gains HP equal to twice their CON, temp HP equal to their CON, and the poisoned condition upon failing a CON saving throw (DC10).
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