Bard
Base Class: Bard

Many bards believe that through mastery and control of chaos and magic they can become who they have always wanted to be. Then there are those bards that believe that through embracing chaos, they can give performances that would entertain the gods. Bards of this college generally come from strange circumstances, realizing and honing their gifts from a young age, relying on their random magic to enhance their abilities and the abilities of those around them.

Wild Magic Surge

After joining this subclass at 3rd level, whenever you cast a Bard spell of 1st level or higher, or a 1 is rolled on one of your bardic inspiration die, roll a d20. If you roll a 1, roll on the Wild Magic Surge table to manifest a random magic effect. If that effect is a spell that normally requires concentration, it doesn't require concentration in this case.

Chaotic Conduction

At 3rd level, when you roll a Charisma (Performance) check, you may give yourself advantage on that roll Once you do so, you must finish a long rest before you can use this feature again. If you do not have use of this feature and roll on the Wild Magic Surge table, you then regain the use of this feature.

Untamed Blessing

Starting at 3rd level, you can use an additional amount of Bardic Inspiration die equal to your proficiency bonus.

Your Bardic Inspiration die don't change sizes as you gain levels in this class. Instead, at 5th Level give a +1 bonus to each rolled Bardic Inspiration die. This bonus increases to +2 at 10th Level, +3 at 15th Level and +4 at 20th level. This is an optional class trait but strongly encouraged. Dnd beyond will not allow homebrew subclasses to alter your main class, so this will have to be kept track of on your own.

Ferocious Protection

At 6th level whenever a melee attack roll is made against you or an ally you can see within 10 feet of you, you may use your reaction to expend the use of one of your Bardic Inspiration die and roll it to lower the attack roll by your Bardic Inspiration die as wild magic erupts from you to deflect the attack.

Once you use this feature, you must finish a long rest before you regain the use of this feature.

At any time before you regain the use of this feature, your DM may have you roll on the Wild Magic Surge table immediately after taking an action. You then regain the use of this feature.

Graced by the Muses

At 14th level, whenever you take a bonus action to give an ally a Bardic Inspiration die, you may instead expend two uscs of Bardic Inspiration to give a Bardic Inspiration die to 2 different allies that you can see within 30 feet of you. If you used this feature you then regain one use of Bardic Inspiration.

At 18th level, the number of uses of Bardic Inspiration you expend, and the number of allies you give a Bardic Inspiration die to increases to 3.

Previous Versions

Name Date Modified Views Adds Version Actions
3/20/2025 6:23:51 PM
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5e
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5/7/2025 5:27:00 PM
14
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