Rogue
Base Class: Rogue

You werent born, you were createt. your exsistence is for being a tool of dark magic, to protect the domain of the undead and to scout out enemys.

Eyes of the Dead

once per longrest, you are able to to see through the eyes of an undead you control or touch in 60 ft

Silent Sentinel

once per turn you are able to roll 1d6 on stealth checks (like bardic inspiration but for stealth checks). also you do not make any noise while moving, aslong as you are not running or fighting.

Aura of the Grave

Creatures in a 10 ft radius have disadvantage on saving throws against being frightened, if they can see you. Undead treat you like one of them, aslong as you dont attack them.

Necrotic Step

once per shortrest as a bonusaction you are able to teleport to a shadow (30 ft in sightline). Enemys in the start and target area need to roll a constitution save (against your spellcasting save dc) if they fail they take 3d6 necrotic damage.

Gravebound

if you would die, you rather get revived as a undead (soul) for 1 minute. you stay in combat but cannot be healed. after that you die or get stabelised (via death save or healing from party members)

Previous Versions

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5/8/2025 5:07:22 AM
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