Base Class: Ranger
Draw on the Might of Ancient Wild Terrors
Legends tell that the most ancient and fearsome terrors lurk deep within the old places of the earth— unfathomable and bloodthirsty entities of fallow soil and sharpened claws. Hollow Wardens venerate and draw power from such beings, transforming themselves into similarly merciless and monstrous guardians that stalk along jagged coastlines, across steep mountain crags, and through other dark and wild places.
Hollow Warden Spells
When you reach a Ranger level specified in the Hollow Warden Spells table, you thereafter always have the listed spells prepared.
| Ranger Level | Spell |
|---|---|
| 3 | Wrathful Smite |
| 5 | Spike Growth |
| 9 | Phantom Steed |
| 13 | Hallucinatory Terrain |
| 17 | Awaken |
Wrath of the Wild
You draw on the strange and ancient horrors of the land for power. When you cast Hunter’s Mark, you transform, gaining the following benefits for the duration of the spell.
Ancient Armor. You gain a bonus to your AC equal to your Wisdom modifier (minimum of +1). Your body is wreathed in rotten bark or beastly bristles.
Unnerving Aura. When an enemy starts its turn within a 10-foot Emanation originating from you, it makes a Wisdom saving throw against your spell save DC. On a failed save, it can take either an action or a Bonus Action on this turn, not both. Your shadow lengthens and twists around you, or you sprout unnatural growths like bloody antlers or putrid fangs.
Activate Wrath of the Wild
You draw on the strange and ancient horrors of the land for power. When you cast Hunter’s Mark, you transform, gaining the following benefits for the duration of the spell.
Ancient Armor. You gain a bonus to your AC equal to your Wisdom modifier (minimum of +1). Your body is wreathed in rotten bark or beastly bristles.
Unnerving Aura. When an enemy starts its turn within a 10-foot Emanation originating from you, it makes a Wisdom saving throw against your spell save DC. On a failed save, it can take either an action or a Bonus Action on this turn, not both. Your shadow lengthens and twists around you, or you sprout unnatural growths like bloody antlers or putrid fangs.
Hungering Might
You gain a bonus to Constitution saving throws equal to your Wisdom modifier (minimum of +1).
In addition, once per turn when you hit a creature with an attack roll while you are transformed using Wrath of the Wild, you regain a number of Hit Points equal to 1d10 plus your Wisdom modifier, provided you are Bloodied when you hit.
Rot and Violence
Your dedication to eldritch forest beings alters you further. When transformed using Wrath of the Wild, you gain the following additional benefits.
Eerie Aura. When a creature fails its saving throw against your Unnerving Aura, it also takes Necrotic, Poison, or Psychic damage (your choice) equal to your Ranger level. This damage ignores Resistance.
Strangling Roots. When you hit a creature with an attack roll using a weapon, you can activate the Sap or Slow mastery property in addition to a different mastery property you’re using with that weapon.
Ancient Endurance
You become wholly suffused with the forest’s ancient power, granting you the following benefits.
Persistent Hunt. If you drop to 0 Hit Points while transformed using Wrath of the Wild and don’t die outright, you can expend a level 4+ spell slot (no action required). Your Hit Points then instead change to an amount equal to five times the level of the spell slot expended.
Timeless. You have Immunity to the Exhaustion condition.
Previous Versions
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5/8/2025 6:17:38 AM
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35
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21
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1.0
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Coming Soon
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5/8/2025 6:18:52 AM
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49
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41
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Coming Soon
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Posted Dec 13, 2025Hello, thanks for building this UA subclass into beyond. i really hope it's make into an actual one.
But, i'm making a subclass for my homebrew campaign and i'm trying to add an activated ability like how you did with Wrath of the wild. is there anyway you could share how you were able to do that?
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Posted May 10, 2025Wrathful Smite isn't in SRD 5.2.1, so it can't be shared.
NM - sharing subclasses with ANY spells is a known bug.
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Posted May 10, 2025Oh I'm aware, Andred Scratch said, I cannot publish this with the spells attached due to the SRD not being established yet for 2024.
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Posted May 9, 2025It looks like you can't share the subclass when the spells are attached. I tried making a version that had them, and ran into this error:
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Posted May 9, 2025Thank you for making this from the UA. Was excited to try it out without having to do things manually.
Only problem I have found is the spells aren't added to the spell list. Other than that it's perfect.
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Posted May 8, 2025Hello Faeliure,
I downloaded this subclass and when I tried to create a character, the spell list didn't add automatically and I couldn't pick them from the spell list.
Thought you ought to know.
Cheers :)