Base Class: Monk
Tactician monks are less traditional in other monks in the sense of fighting. They are the ultimate battle strategiests and often have gained their skills from military command. Tacticians thrive on the battlefield and often have a slew of strategies for decisive victories.
Specialized Weapon Training
Starting at level 3, you gain proficiency in all weapons and armor. Choose a weapon property, you and your party get a bonus equal to your wisdom modifier on attack rolls with weapons with that property
Advanced Combat Tactics
Starting at level 6, you gain the following features
Snaring Shot: Immediately after your next ranged attack, you may spend 1 ki point to attempt to reduce the target's speed. They must then succeed on a DC 15 dexterity saving throw or have their movement reduced to 0
Crushing Blow: Immediately after your next melee attack, you may spend 1 ki point to reduce your target's AC by an amount equal to your wisdom modifier until the start of your next turn
Commanding Shout: You may spend 1 ki point to give target creature within 30ft of you a bonus to it's next ability check or attack roll equal to your wisdom modifier
Mobilize and Fortify
Starting at level 11, as a bonus action you may do one of the following
Fortify
You may reduce your movement speed in increments of 5 and for every 5 feet you reduce your speed by, you gain 1 AC until the start of your next turn
Mobilize
You may reduce your AC in increments of 1 and for every point you reduce your AC by, you gain 5 speed until the start of your next turn
Precision Strike
Starting at level 17, once per long rest, the next time you or one of your allies would make an attack roll, you may spend 4 ki points to make that roll an automatic critical hit. They must then succeed on a DC 15 constitution saving throw or be paralyzed until the start of your turn after the next one
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