Barbarian
Base Class: Barbarian

You’re a toddler, but also a demigod. You cry a lot.

Level 1 – Divine Infantile Nature

God-Spawned Baby
You must choose this path at 1st level, not 3rd. You’re literally a baby. There’s no pretending otherwise.

  • You have disadvantage on saving throws against being frightened and charmed. You're a baby. This is reset to neutral when raging.

  • You constantly hover 5 feet above the ground. This doesn't grant flight speed but means you ignore difficult terrain and can reach adult-height objects without help.

  • You can’t wield normal weapons. Your attacks are baby punches imbued with divine might. Your unarmed strikes deal 1d8 + Strength modifier radiant damage.

Level 3 – Tantrum

Baby Rage
You don’t control your rage. It controls you.

  • When you take damage, flip a coin. On heads, you enter a Tantrum (counts as rage).

  • At the start of each of your turns while not raging, flip a coin. On heads, you enter a Tantrum.

  • While in a Tantrum, you gain resistance to radiant and psychic damage (not your fault your divine brain is overwhelmed).

Screaming

  • At the end of each of your turns while in a Tantrum, you let out a soul-piercing wail. All creatures within 10 feet of you take:

    • 1d4 thunder damage, and

    • 1d4 psychic damage
      (no save – you’re just that annoying)

Level 6 – Play Tag

Once per short rest, you can initiate Tag as a bonus action:

  • You yell, “I’m it!” and immediately make a melee attack (unarmed) against a creature within range.

  • On a hit, the target takes your normal unarmed damage plus an extra 2d6 psychic damage — you just tagged them and it’s deeply upsetting to be caught by a literal toddler.

  • You may then shout “You’re it!” and move up to half your movement speed without provoking opportunity attacks.

Tag Mechanics:

  • If the tagged creature hits you with a melee attack, you become “It” again.

  • If the creature deals damage to you in any other way, you may yell “That’s unfair!” as a reaction to halve the damage taken.

Level 10 – Hide and Seek

As an action, you can cover your eyes with your hands and yell “You can’t see me!”

  • You are blinded while doing this (your eyes are covered, obviously).

  • While your eyes are covered, you are also invisible until you uncover them or take any action other than movement.

Level 14 – Cry for Mommy

As an action, you may dramatically collapse to the ground, wailing softly for divine help.

  • You fall prone and begin crying with heartbreaking intensity.

  • All creatures that can hear you within 120 feet must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + your Charisma modifier) or be charmed by you until they take damage.

  • Creatures charmed this way are overcome with guilt, pity, or divine awe. They can’t attack you or target you with harmful effects until the charm ends.

  • Creatures that have or had children in their life, automatically fail their saving throw and ignore their charm immunity.

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