Base Class: Monk
Warriors of the Force learn to tap into the power of the universal life force to unlock magical abilities. They can channel this Force to improve their martial prowess, and mastering the Force even allows them to glimpse into the future. Warriors of the Force typically use these abilities as defenders of peace throughout the multiverse.
Level 3: Connection to the Force
- Minor Telekinesis: You know the Mage Hand cantrip. Wisdom is your spellcasting ability for it, and you can cast it without any spell components. When you cast Mage Hand, you can cast it as a Bonus Action, and you can make the spectral hand Invisible. You can also control the hand as a Bonus Action.
- Defender Training: You gain proficiency in Insight and History. A rapier is considered a Monk weapon for you.
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Mind Trick: You can expend 1 focus point to cast Suggestion without any spell components. Wisdom is your spellcasting ability for it.
Level 6: Battle Meditation
At the start of your turn, you can expend 2 focus points to calm your mind and enter into a state of Battle Meditation. The effect lasts for 10 minutes or until you have the Incapacitated condition. You gain your choice of any three of the following benefits while the feature is active, and you can select which benefits to take each time you use this feature; you can also choose to expend one additional focus point to activate the remaining two features:
- You can take the Dodge action as a Bonus Action.
- You gain the effects of the Dueling fighting style.
- You can choose to change the damage type of any of your Monk weapons to Force.
- You gain Blindsight with a range of 10 ft.
You gain the effects of the Jump spell for the duration of the Battle Meditation.
Level 6: Improved Telekinesis
You can expend 1 focus point to cast the Catapult spell without a verbal component. Wisdom is your spellcasting ability for it. At higher monk levels, you can increase the power of Catapult by expending additional focus points to cast the spell as a higher level spell. At 7th level, you can expend 2 total focus points to cast Catapult as a 2nd level spell; at 13th level you can expend 3 total focus points to cast as a 3rd level spell; and at 19th level you can expend 4 total focus points to cast as a 4th level spell. When you take the Attack action on your turn, you can replace one of the attacks with the casting of Catapult using this ability.
Level 11: Mindful of the Force
- Greater Telekinesis: You can expend 3 focus points to cast the Telekinesis spell without any verbal or somatic components. Wisdom is your spellcasting ability for it.
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You can expend 2 focus points to cast any of the following spells without any spell components: Detect Thoughts, Hold Person and Sending. Wisdom is your spellcasting ability for them.
Level 17: One with the Force
- You can expend 7 focus points to cast Foresight on yourself without any spell components. Wisdom is your spellcasting ability for it. Once cast in this way, you cannot do so again until after a Long Rest.
- Filled with the Force: When you are reduced to 0 hp but not killed outright, you can drop to 1 hp and regain a number of HP equal to 3 times your Monk level. You can use this ability once per Long Rest.
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