Base Class: Rogue
The Charmer is a style of Rogue that specialises in manipulation, distraction, and confidence schemes. Their skills are built around the cocnept of weaponized sex appeal, in and out of combat, as well as weaving their way through social situations, among the party and among the people in the wider world.
Level 3: Smooth Talker
As a Bonus Action, you can do the following.
Seduce. You attempt to Seduce a target, flustering or distracting them with sexual intensity to coerce them into doing what you desire, such as following you away from their posts, or luring them to their doom.
Sensual Charm. You gain access to a small handful of useful cantrips, likely pulles from a horny wizard's tongue.
Level 3: Spellcasting
Your sensual charms are so potent you've begun learning magic akin to a Bard, wielding your sexual aura to manipulate magic.
Level 3: Passionate Embrace
You’ve honed your body and charms to weave in and out of risky situations.
Hands-On Work. You gain the benefits of the tavern Brawler perk.
Sensual Impact. You can add your Charisma bonus to unarmed strike damage
Carnal Embrace. You can determine your Grapple ability using Charisma rather than your Strength.
Level 9: Succubus Claws
You gain the following Cunning Strike option.
Toxic Nails (Cost: 3d6). If you [Tooltip Not Found] an opponent, you may attempt to poison them with hidden needles in your nails/claws. Target must make a DC 14+ your Proficiency bonus Constitution save or become Charmed for 1d4 rounds.
Level 13: Shadow's Blessing
You've begun wielding your sexual potency to make yourself more durable, granting the following benefits:
Shadow's Glory. Your charisma is no longer capped at 20.
Passion's Shield. You gain an Unarmored Defence equal to your Charisma Bonus.
Shadow's Embrace. You now add your Charisma bonus to Stealth checks.
Level 17: The Phantom Pain
You've become a force to be reckoned with, to the point divine forces take note, granting you the following benefits
Phantom Hands. You gain an extra attack per action
Kiss of Death. You now add your Charisma bonus to the damage of your cantrips.
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