Monk
Base Class: Monk

stretch, gear shift, etc.

Level 3: Gear 2

You gain the ability to stretch, you're attacks now have a range of 15 ft

 

 

you now have a number of "gear shifts" equal to your constitution modifier, these refresh after a short rest

when you enter a gear shift,

you have +10 movement speed

you add your prof. bonus to your initiative,

and add your str. and dex. modifiers to your unarmed strikes

Level 6: gear 3

when you enter a gear shift

you can add double your str mod to your unarmed strikes

you can be affected by the enlarge spell

Level 11: gear 4

when you go into gear shift

you can cast fly on yourself

you can add double your str and dex mod to unarmed strikes

you can add double your dex mod to your unarmed strikes

Level 17: gear 5

when you enter gear shift

your unarmed strikes have 30ft range

you can use a reaction to automatically succeed a saving throw, this can be used an amount of times equal to double your dexterity modifier

you gain resistance to all damage types

whenever you or an ally uses heroic or bardic inspiration, you can add 1d12 to your next unarmed strikes

gear shit lasts one extra minute for each inspiration used

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