Base Class: Monk
Monk who study the Way of the Hidden Blade gain great precision and dexterity in use of small blades. With the slight move of their wrist, the can slice and throw daggers with absolute precision. The move so fluently that that grabbing and throwing knives becomes second nature, as an extension of their body.
Small Blade Precision
Way of the Hidden Blade monks study only with daggers and small knives allowing them to use them as their own hands.
At 3rd level, when you use Flurry of Blows you may attack with daggers, even at a distance. Additionally, when you make a ranged attack with a knife on your turn you may draw a dagger that is on your person as part of the attack.
You gain proficiency in the Sleight of Hand skill if you don’t already have it.
Two is Better than One
At 3rd level, you gain Two Weapon Fighting.
Body of Blades
At 6th level your body and blades appear as one. You can hide up to 8 daggers on your person. If a person attempts to search you while you are clothed, they must succeed on an investigation check (intelligence) with a dc equal to 8 + Dex + Int. On a failed check the person has no knowledge of your hidden blades. When you use the Flurry of Blows feature you do not provoke attacks of opportunity from creature you attack this round.
Additionally, daggers you wield or throw are considered magical for the purposes of damage resistance. You may also spend 2 Ki points to pull a magical dagger from your body that ceases to exist 6 seconds after it leaves your possession.
Dexterous Maneuver
At 11th level, When you are attacked by an enemy within 5 ft of you that you can see you may use 3 Ki points to make a melee attack against them before they roll their attack. If your attack hits, you may immediately move 15 ft away from the attacker, this movement does not provoke attacks of opportunity.
Barrage of Blades
At 17th Level, you have mastered your skills with blades enabling you to deal massive damage. As an Action on may spend 5 Ki points to do one of the following:
- Your speed increases by 20 until your next turn. you make make up to 5 separate melee attacks, creatures you attack this turn do not get attacks of opportunity against you.
- You can throw up to five daggers targeting up to 5 enemies within a 20 ft cone. These attacks ignore 1/2 cover.
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