Monk
Base Class: Monk

Monks who master the flow of their Ki can channel their inner energy into strikes that go beyond the physical. With each hit, the Arcane Brawler manipulates the magical essence of the world, turning their fists into conduits of pure arcane energy.

Level 3: Arcane fist

 

  • Monks who master the flow of their Ki can channel their inner energy into strikes that transcend the physical.

  • With each attack, the Arcane Fist manipulates the magical essence of the world, turning their fists into conduits of pure arcane power.

  • Your unarmed strikes count as magical, ignoring resistances and immunities to non-magical damage.

  • Additionally, you can spend 1 Ki Point to change the damage type of a strike to force, radiant, or thunder.

 

 

Level 6: astral counter

 

  • When a creature within 5 feet of you hits you with a melee attack, you can use your reaction to unleash an astral counterattack.

  • This counterattack does 1d8 damage at level 6, increasing to 1d10 at level 11 and 1d12 at level 17. ✔ Modifiers:

  • Damage - Force (1d8 STR)

  • Damage - Radiant (1d8 STR)

  • Damage - Thunder (1d8 STR) ✔ Required Class Level: 6 ✔ Activation Type: Reaction

 

Level 11: Spirit Dash

 

  • You can spend 1 Ki Point to use Step of the Wind and make an additional unarmed strike at the end of your movement.

  • If you hit with this attack, you can choose to push the enemy 10 feet in any direction.

  • At level 17, this push increases to 15 feet.

 

Level 17: Spirit Breaker

 

  • When you make an unarmed strike, you can spend 2 Ki Points to turn it into a Spirit Breaker.

  • This attack ignores resistance to Force, Radiant, or Thunder damage.

  • If it hits, the target must make a Constitution saving throw (DC = 8 + Proficiency Bonus + Wisdom Modifier) or be Stunned until the end of your next turn.

  • If the target is already affected by Echoing Blows, the explosion damage is doubled

 

Previous Versions

Name Date Modified Views Adds Version Actions
6/8/2025 9:52:59 PM
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1.5.2
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