Base Class: Sorcerer
You are a descendant of a gigantic magic shapeshifting spider
Natural Webs
You can cast Magic Rope at level 2 without material components or using a spell slot
Spider Climb
gain 35ft of climb speed that increases by 5 every 2 sorcery points spent
Agility of the spider
Gain 1 STR and 1 DEX per every 2 levels in this class
Spider ability
You gain one of two abilitys
Claws of the Spider
Gain 2d8 + str mod piercing as an unarmed attack for 3 sorcery points
Glider of Webs
Gain Feather Fall for the day for 6 sorcery points
Arachnid minions
You can spend max 6 sorcery points, min 2 in increments of two, to create phase spiders for every increment of 2 sorcery points spent. You roll for the HP when they are summoned and you control them as their own creatures.
Spider transformation
You spend 10 sorcery points to create up to 4 limbs (arms or legs). For every 2 arms you gain an extra melee attack and for every 2 legs you gain half your walking and climbing movement speed
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Posted Mar 1, 2024there is no limit to the amount of rope i can cast, nether length, time, nor quantity.
I will proceed to drown the entire dungeon in rope. I will tie up every NPC on the sword coast. At level 2.
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Posted Aug 27, 2022Levels gained? Decent concept although unbalanced and there are no specified levels at which you get these abilities.