Warlock
Base Class: Warlock

Crimson Warlock

Crimson Boon

When you choose this patron, you gain the thaumaturgy and crimson grasp cantrips.  When you deal damage using crimson grasp, you regain temporary hit points equal to your Charisma modifier in addition to the normal healing.  Additionally, you gain darkvision out to 60 ft., and if you already have darkvision, its range increases by 30 feet.

Blood Price

When a creature you can see within 60 feet takes damage, you can use your reaction to mark them with a Blood Sigil for 1 minute.  Once per turn, when you deal damage to a marked creature, you deal additional fire or necrotic damage equal to your Charisma modifier (your choice).

Infernal Hunger

You no longer need to eat or drink.  Once per long rest, when you reduce a creature that isn’t a construct or undead, you gain one of the following benefits:

 

  • Regain a Warlock spell slot.
  • Gain resistance to all damage until the start of your next turn.
  • Cause nearby enemies within 10 feet of yourself to make a Wisdom saving throw or become frightened until the end of your next turn (you use your spell save DC.)

Crimson Veil

You can move through dim light or darkness like a phantom.  When in dim light or darkness, once per turn you can use your bonus action to teleport up to 30 feet to a space in dim light or darkness that you can see.  If you appear adjacent to a creature and cast a spell or attack it that turn, you may add your Charisma modifier to the damage of that action.

Sovereign Ascendance

You fully embody your patron’s will.  Once per long rest, you may activate your Sovereign Ascendence for 1 minute  You gain the following benefits:

 

  • Your movement speed increases by 10 feet.
  • You gain resistance to fire and radiant damage.
  • Once per turn, when you deal damage to a creature, you regain hit points equal to your Charisma modifier.
  • You may use Blood Price without expending a use.

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