Base Class: Ranger
Flame Wardens embody the raw power of fire, channeling primal fury to defend the wilds. Their strikes blaze with elemental energy, fueled by passion and purpose. As living conduits of flame, they burn away corruption and ignite the spirit of the hunt.
Flame Warden Magic
When you reach a Ranger level specified in the Flame Warden Spells table, you thereafter always have the listed spells prepared as part of your Ranger spell list.
Flame Warden Spells
3rd burning hands
5th scorching ray
9th fireball
13th wall of fire
17th flame strike
Flame On
Choose between the following:
Flame Singer
- You can use your Wisdom modifier for attack and damage rolls with ranged weapons.
- Hail of Thorns is always cast at 1 level higher.
- You can choose a number of creatures up to your Wisdom modifier (min 1) to automatically succeed their save and take no damage from Hail of Thorns.
Red Knight
- Gain proficiency with heavy armor.
- Hunter’s Mark deals fire damage. Once per turn, when it deals damage, you gain temporary hit points equal to the mark’s damage roll.
Passon of the Flame
Gain proficiency and expertise in performance.
Burning Passion
When you cast a ranger spell, you can make a weapon attack as a bonus action. If the spell is cast as a bonus action, the attack is part of the casting.
You and allies within 10 feet gain resistance to fire damage.
Feed the Flame
If a creature is immune to fire damage, it becomes resistant instead. If resistant, it loses that resistance.
Your weapon attacks deal +1d4 fire damage. You heal hit points equal to the fire damage dealt.
Marked in Flames
The target of your Hunter’s Mark can’t regain hit points from healing spells.
When you take the Attack action, you can make one extra weapon attack against the marked target.
When you cast Hunter’s Mark, you may cast one additional concentration spell at the same time, expending slots for both. This second spell benefits from Relentless Hunter.
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7/1/2025 12:23:58 AM
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Posted Nov 16, 2025This is exactly what I want.Every time I try to use Hail of Thorns, I end up holding off because there are allies around.Thanks.