Fighter
Base Class: Fighter

Fighter of the Merlins Claw have fast minds and even faster reflexes. They move across the battlefield and strike weakend targets with their allies. Many of them are assassins or bodyguard, but some even become generals feared for their speed.

This subclass is heavily inspired by Feixiao from Honkai Star Rail.

Stormborn

Thanks to you training your body has become more lighter and faster. You gain the following benefits:

Onrush. You may add your Wisdom modifier to your Initiative and you can take the Dash action as a bonus action.

Moonward. You can add your Wisdom modifier to your Dexterity (Stealth) Checks and while hidden you movement speed is not halved.

Thunderhunt

Your Mind now sees more opportunities to attack your enemies especially when your alleys are near. When gaining this feature you gain the following benefits:

Follow-up Attack. After a creature attack a foe with 10 feet of you, as a reaction you can move up to it and make an melee attack with a weapon that has the light weapon property against it. This movement doesn't trigger opportunity attacks.

Advanced Reaction. You can take 1 additional reaction each Round but only one per turn. The number of extra reaction increases by 1 when you reach levels 5 (3 Total), 11 (4 Total), and 17 (5 Total).

Heavenpath

You training allows for rapid movement across the battlefield and escaping even the most desperate situations. When you gain this feature you gain the following:

Fleet Full Steps. You gain proficiency in Dexterity Saving throws and advantage one saving throw against the Restraint and Grappled Conditions.

Advanced Follow-Up Attack. The range for Follow-Up Attack to trigger is in equal to your Movement speed and when you use it you can move up to your movement speed toward the target.

Severe Reaction. You may now use a max of two reactions per turn.

Formshift

Your relentless reaction attacks become more powerful and numerous with the mastering of your body. This feature gives you the following benefits:

Powerful Reaction. When you make an attack that's not on your turn using a reaction and a weapon with the light weapon property, you can roll an extra die for the damage roll.

Reaction Surge. At the end of a creatures turn when you have expanded all your Reaction for the round you can expand one charge of you action surge to reset all your expanded reaction.

Terrasplit

You unrelenting when hunting your prey and your foes long lost the ability to keep up with you. This feature grants the following:

Savage Reaction. You can now uses a max of three reaction per turn.

Terrasplite. When you make an attack one your turn using a Light weapon against a target, you can expand a reaction to make an extra attack against it.

Boltcatch

You have mastered the Merlins Claw and any weapon has become a weapon of hunt for you, while you endurance as reached its peak. By Mastering the Melins claw you gain the following benefits:

Master of All Weapon. For the purpose of working with the subclasses features any melee weapon has the light weapon property.

Peak EnduranceAt the end of a cretures turn you gain a expanded Reaction back.

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