Warlock
Base Class: Warlock

The draconic warlock’s powers are themed around abilities that traditional dragons exhibit in the game, with access to flight, scale armor, and even legendary resistance, to name a few. It continues with the warlock class’ identity by letting you choose how you build your draconic warlock every step of the way, giving the player many choices to customize their draconic warlock.

Expanded Spell List

The Celestial lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Celestial Expanded Spells
Spell Level Spells
1st command, feather fall
2nd flaming sphere, alter self
3rd fear, fly
4th fire shield, hallucinatory terrain
5th cloudkill, cone of cold

Eldritch Breath

Also at 1st level, you gain an action you can only use while in your draconic form.

As an action, you exhale a 10 foot cone of the damage type associated with your dragon patron. Each creature in that area must make a Dexterity saving throw against your spellcasting DC, taking an amount of damage equal to 1d10 + your charisma modifier + the spell slot level you used to enter your draconic form, or half as much on a successful save.

Draconic Form

As a bonus action, you can expend one spell slot to enter your draconic form. In your draconic form, your body twists to outwardly reveal your draconic magic and you gain access to your draconic gifts.

Your draconic form lasts for a number of rounds equal to 1 + the level of the spell slot used to call forth your draconic form, after which you can no longer use your draconic gifts until you spend a spell slot to call forth your draconic form again.

Choose one of the following draconic gifts:

  • Draconic Wings: Dragon-like wings sprout from your back. You have a flying speed equal to your walking speed.
  • Draconic Hide: Scales cover your skin. Your AC is increased by an amount equal to your proficiency bonus.
  • Draconic Heart: Your vitality increases to match that of a dragon. You gain temporary HP equal to 1d10 plus your warlock level.
  • Draconic Claws: Your fingers sprout sharp claws. You are proficient with your unarmed strikes, they count as magical for the purposes of overcoming resistances, and on a hit you deal slashing damage equal to 1d6 plus your charisma modifier.
  • Draconic Invocation: Your pact magic strengthens while in your draconic form. Choose an Eldritch Invocation you have not yet chosen (you must meet its requirements). You gain the benefits of said Eldritch Invocation while in your draconic form.
  • Draconic Eye: You gain blindsight to a distance of 60 feet.
  • Frightful Presence: You exude an aura of fear. Each hostile creature that starts their turn within 60 feet of you must succeed on a Wisdom saving throw against your spell casting DC or be frightened of you. A creature repeats their saving throw at the end of their turn. A creature that succeeds on this saving throw is immune to your Frightful Presence for 24 hours.

 You can choose an additional draconic gift at levels 5, 11, and 17..

Draconic Presence

At 6th level, your pact with the dragon has given your body a draconic flair.

You are immune to the frightened condition, you can speak Draconic, and you have resistance against the damage type associated with your dragon patron.

 

Draconic Protector

At 10th level, your pact is strong enough for you to call forth the dragon’s endurance as a last resort.

If you fail a saving throw, you can choose to succeed it instead. Once you’ve used this ability, you cannot use it again until you finish a long rest.

Draconic Essence

At 14th level, your essence has been irrevocably changed by the influence your patron has over you.

Select one of the draconic gifts you possess through your Draconic Form feature. You now enjoy that draconic gift both in and out of your draconic form.

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