Base Class: Wizard
Level 2 Feature 1
Name: Touched by Rot
Description:
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When you cast a spell that deals poison or necrotic damage, you can choose one creature affected by the spell.
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That creature must succeed on a Constitution saving throw against your Wizard spell save DC or suffer the following until the end of your next turn:
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Disadvantage on Constitution saving throws
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Movement speed is reduced by 10 feet
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You can use this feature once per short or long rest, or expend a spell slot of 1st level or higher to use it again.
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You also learn the Poison Spray cantrip. It does not count against your number of cantrips known.
Level 2 Feature 2
Name: Contagion Channeling
Description:
When you cast a spell on a creature that is poisoned or suffering from a disease, you may apply one of the following effects:
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The creature has disadvantage on the first saving throw it makes against the spell.
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If the spell requires a saving throw and the target fails, it must succeed on a Constitution saving throw against your Wizard spell save DC, or become affected by Touched by Rot for 1 minute instead of 1 round.
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If the spell deals damage, you can add your Intelligence modifier to one damage roll (minimum +1).
Level 6 Feature
Name: Plague Archivist
Description:
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You can cast Detect Poison and Disease and Ray of Sickness at will, without expending spell slots.
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When preparing wizard spells, you can also prepare 1 additional spell from the cleric spell list. The spell must deal poison or necrotic damage, cause the poisoned condition, or inflict a disease.
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You gain resistance to poison damage and advantage on saving throws against diseases.
No saving throws are granted by this feature directly.
Level 10 Feature
Name: Infectious Casting
Description:
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You can cast Contagion once without expending a spell slot. You regain this ability after a long rest.
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When a creature fails a saving throw against a disease or the poisoned condition caused by one of your spells, you may choose one other creature within 10 feet of the original target.
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That creature must make a Constitution saving throw against your Wizard spell save DC or suffer the same condition or disease.
Level 14 Feature
Name: Avatar of Toxin
Description:
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As a bonus action, you can transform into the Avatar of Toxin for 1 minute. You can use this feature once per long rest.
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While transformed:
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You emit a 10-foot aura of disease.
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At the start of each enemy’s turn within the aura, they must succeed on a Constitution saving throw against your Wizard spell save DC, or:
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Take poison damage equal to your Intelligence modifier (minimum 1), and
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Become poisoned until the start of their next turn.
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When casting a spell that deals poison or necrotic damage, you may reroll one damage die of that spell.
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You gain immunity to poison damage, the poisoned condition, and disease.
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Touched by Rot
Description:
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When you cast a spell that deals poison or necrotic damage, you can choose one creature affected by the spell.
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That creature must succeed on a Constitution saving throw against your Wizard spell save DC or suffer the following until the end of your next turn:
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Disadvantage on Constitution saving throws
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Movement speed is reduced by 10 feet
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You can use this feature once per short or long rest, or expend a spell slot of 1st level or higher to use it again.
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You also learn the Poison Spray cantrip. It does not count against your number of cantrips known.
Contagion Channeling
Description:
When you cast a spell on a creature that is poisoned or suffering from a disease, you may apply one of the following effects:
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The creature has disadvantage on the first saving throw it makes against the spell.
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If the spell requires a saving throw and the target fails, it must succeed on a Constitution saving throw against your Wizard spell save DC, or become affected by Touched by Rot for 1 minute instead of 1 round.
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If the spell deals damage, you can add your Intelligence modifier to one damage roll (minimum +1).
Plague Archivist
Description:
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You can cast Detect Poison and Disease and Ray of Sickness at will, without expending spell slots.
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When preparing wizard spells, you can also prepare 1 additional spell from the cleric spell list. The spell must deal poison or necrotic damage, cause the poisoned condition, or inflict a disease.
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You gain resistance to poison damage and advantage on saving throws against diseases.
No saving throws are granted by this feature directly.
Infectious Casting
Description:
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You can cast Contagion once without expending a spell slot. You regain this ability after a long rest.
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When a creature fails a saving throw against a disease or the poisoned condition caused by one of your spells, you may choose one other creature within 10 feet of the original target.
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That creature must make a Constitution saving throw against your Wizard spell save DC or suffer the same condition or disease.
Avatar of Toxin
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As a bonus action, you can transform into the Avatar of Toxin for 1 minute. You can use this feature once per long rest.
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While transformed:
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You emit a 10-foot aura of disease.
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At the start of each enemy’s turn within the aura, they must succeed on a Constitution saving throw against your Wizard spell save DC, or:
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Take poison damage equal to your Intelligence modifier (minimum 1), and
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Become poisoned until the start of their next turn.
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When casting a spell that deals poison or necrotic damage, you may reroll one damage die of that spell.
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You gain immunity to poison damage, the poisoned condition, and disease.
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