Base Class: Rogue
Shadoweaver rouges embraces the darkness and learn to control it. You can see in complete darkness, metrilise shadow and even give life to it. Those who chose this arcetype might be Incredibles spies, using there abilities to stay hidden. Others can be powerfull fighters, strike unseen from the shadows. Some are even the disciples of all kind of dark entites. When you Chose this archetype you gain the folowing benefits:
sadow warrior
you start familiarize yourself with the darkness. you can now cast Darkness a number of times equell to your charisma modifier + your profociency bonus as a bonus action. also you gain blindshight up to 10 ft.
stornger shadow
At 9th level you can cast Shadowblade as long as you're in darkness (magical or non magical). If you cast this spell while casting Darkness, they're consider the same spell for concentrion purposes (meaning that if you take damage you only make one concentrtion saving throw and you can concentrite on both simultaneously). Also, your blindsight is now 30ft.
shadow archer
You've learned to matirilize shdow and shoot it at your enemy. At 9th level, as part of your attack action you can shoot a shdow bullet as a spell ranged attact (charisma is your spell casting ability for this feture) and the bullet cause 4d8 + your charisma mosifier necrotic damage and has a range of 30ft. You have to target a diffrenet creture than the you attacked with your weapon for this feture. you can use this feture a number of time equel to your profociency bonus and all uses are gained back after a long rest.
Friend of ths Shadows
You've learned to give the shadow life. At level 13th, as an action, you can summon shadelings. Those small shade like creatures are summon in any shadow that you can see within 30ft of you. You can control and recive the same sensory input as them as long as you're within one mile from one another. To discover them, a creature must succeed on a preception or investigion check with DC equel to 8 + your proficiency bonus + your charisma modifier. Those shadelings disengrate bact to darkness if a solid object touch them, they're not in a shadow for more than a minute or after one hour. You can summon a shadeling a number of time equel to your proficieny modifier and can never have more than one at the time.
Shadow lord
At 17th level you can command the shadows, helping your allies or destroing large numbers of enemies. You gain the folowing benefits:
As an action you can give to a number of characters up to you proficiency bonus blindshight up to 15ft for 1 hour, as long as they 30ft of you. you can use this ability for a number of time equell to your proficiency bonus.
You can now send waves of death at Your enemies. As an action you can make any enemy in your darkness range make a wisdom saving throw (the dc is equel to 8 + your proficiency bonos + your charisma mosifier) on a failed save each take 4d10 necrotic damage, or half on a succefull save.You can use this feture up to three time per long rest.
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