Base Class: Barbarian
Barbarians of the path of the behemoth are unstoppable forces on the battlefield, crashing through enemy lines and dealing devastating damage. When they are struck down, they cling to life, going out in a blaze of fury.
Feel no Pain
For a warrior such as yourself, death is never the end. When you are reduced to 0 hitpoints, you enter a state of furious rage that allows you to fight on known as Final Rage. When you enter Final Rage you return to your maximum hitpoints, gain advantage on attack rolls, cannot be healed, and become immune to the Charmed and Frightened conditions. You also drop whatever weapon(s) you are holding and you cannot hold items. At the start of your turn you lose half of your hitpoints (rounded down), and if you ever lose less than 10 hitpoints from this Final Rage ends. During your turn while you are in Final Rage you must use all of your movement and actions to move towards a creature and attack it as many times as you can. You can only use your bonus action to rage while in Final Rage. When Final Rage ends, you drop to 0 hitpoints and go unconscious.
Unnatural Reslience
At 6th level, you gain the ability to channel your rage into an unbreakable shield. Your Unnatural Resilience value is equal to your CON stat + the half size of your Barbarian Rage Dice.
As a reaction action while you are raging, you can choose to gain temporary hitpoints equal to your Unnatural Resilience. If you still have temporary hitpoints from this feature, you can use a bonus action deal force damage equal to your Unnatural Resilience to all creatures within 10ft of you as long as you did not activate this feature on the same turn. If you do this, you lose your remaining temporary hitpoints. After you use this feature, you cannot use it again until you finish a long rest.
Devastating Smash
As an mighty behemoth your attacks are slow, yet powerful. At level 10 you gain the ability to use this fact to it's fullest potential by charging a devastating attack.
You can use your action to charge a Decimating Smash if you are wielding a Heavy Weapon, and while doing so you are considered to be holding your action. After at least one full turn, you can use your reaction to attack the ground in the direction you are facing. This attack is treated as a melee attack using the weapon you are holding and you have advantage on this attack. Instead of only hitting one enemy, this attack hits all creatures and structures in a 15ft cone in front of you. This attack deals bonus damage equal to your Undead Resilience. If you charged the attack for at least 2 turns, every creature hit by it is knocked prone. If you charged the attack for at least 3 turns, every creature hit by the attack is also stunned. Once you use this feature, you cannot use it again until you finish a long rest.
If you enter Final Rage while charging your Decimating Smash, the attack is cancelled as you drop your weapon.
Unstoppable Onslaught
Starting at 14th level, you gain the ability to channel your unstoppable nature into a devastating charge.
You can use your action to perform an Unstoppable Onslaught. When you use this ability, you immediately move your full movement a straight line, moving through any structure or creature smaller than you and dealing 2d6 bludgeoning damage to them. You continue to move during any following turns, moving 15ft at the end of every turn other than your own. If you collide with a creature or an object that is the same size as you or larger, you stop moving. Additionally at the start of your turn, you can choose to stop moving manually. Or you may use your reaction to stop moving manually. When you stop moving after using this feature, you immediately attack all creatures within 10ft of you as if you used Decimating Smash (with the target radius being a 10ft circle instead of a 15ft cone). The amount of time charging this Decimating Smash is equal by the amount of turns you spend moving. If you collided with a creature or structure at the end of your Unstoppable Onslaught, your Decimating Smash automatically hits it.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/28/2023 9:13:44 PM
|
3
|
1
|
--
|
Coming Soon
|
|
|
8/11/2025 5:38:42 AM
|
2
|
2
|
--
|
Coming Soon
|
|
|
8/11/2025 5:41:26 AM
|
3
|
1
|
--
|
Coming Soon
|
Comments