Base Class: Sorcerer
Siphon Life into Catastrophic Spells Your innate power siphons life essence from the surrounding world. At your command, creatures grow sick and plants wither to husks. You draw power from the corruption of life itself, draining vitality to fuel destructive magic.
Level 3: Defiler Spells
When you reach a Sorcerer level specified in the Psionic Spells table, you thereafter always have the listed spells prepared.
| Sorcerer Level | Spells |
|---|---|
| 3 | Blindness/Deafness, Inflict Wounds, Ray of Enfeeblement, Ray of Sickness |
| 5 | Bestow Curse, Vampiric Touch |
| 7 | Blight, Hallucinatory Terrain |
| 9 | Antilife Shell, Contagion |
Level 3: Defile and Empower
Once per turn when you roll damage for a spell you cast using a spell slot, you can siphon your life energy into the spell and empower it. Roll a number of your unexpended Hit Point Dice, up to a number equal to half the level of spell slot expended (round up, minimum of one die), and add the total rolled to one damage roll of the spell. Those Hit Point Dice are then expended.
Life Steal. Instead of drawing on your own life force when you use this feature, you can try to steal life from another creature you can see within 30 feet of yourself. That creature makes a Constitution saving throw against your spell save DC; creatures that have Immunity to the Exhaustion condition automatically succeed on the save. On a failed save, in place of rolling your Hit Point Dice, roll a number of the creature’s unexpended Hit Point Dice, up to a number equal to half the level of slot expended (round down, minimum of one die); you then add that total rolled to one damage roll of the spell, and those Hit Point Dice are expended for the creature. Once a creature fails its save against Life Steal, you can’t use Life Steal again until you finish a Long Rest unless you expend 3 Sorcery Points (no action required) to restore your use of it.
Monsters, like player characters, have Hit Point Dice. The size and number of a monster’s Hit Dice are typically denoted in the monster’s stat block as part of the parenthetical after the monster’s average Hit Points. Any creature—both characters and monsters— can expend Hit Dice during a Short Rest to regain Hit Points. When a monster is first encountered, assume that it hasn’t expended any of its Hit Dice.
Level 6: Corrupted Caster
You learn further ways to tap into the corrupting magic within yourself, granting you the following benefits.
Defiler’s Ward. When you take a Bonus Action to transform Sorcery Points into a spell slot, you can wreathe your body in a protective web of defiling energy. Roll a number of d6s equal to the level of spell slot created. You gain Temporary Hit Points equal to the total rolled. If a creature hits you with a melee attack roll while you have Temporary Hit Points, the creature takes Necrotic or Poison damage (your choice) equal to your Charisma modifier.
Strengthened Rot. Damage dealt by your Sorcerer spells and Sorcerer features ignores Resistance to Necrotic and Poison damage.
Withering Aura
When you use your Innate Sorcery, an aura of defiling magic fills a 15-foot Emanation originating from you while your Innate Sorcery is active, granting you the following additional benefits.
Defiling Shroud. When an enemy within the aura hits you with an attack roll, you can reduce that attack’s total damage against you. The reduction equals {{modifier:cha}}.
Essence Siphon. When an enemy dies within the aura, you regain 1d4 Sorcery Points. Once you use this benefit, you can’t regain Sorcery Points in this way until you use Innate Sorcery again.
Level 18: Superior Defiler
You’ve perfected your ability to control and channel defiling magic, granting you the following benefits. Fouled Soul.
You have Immunity to the Poisoned and Exhaustion conditions. Furthered Defilement.
The size of your Withering Aura increases to a 30-foot Emanation. In addition, enemies can’t regain Hit Points while in your aura.
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Posted Mar 21, 2026Is there a way this can be made available for the legacy sorcerer as well?
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Posted Jan 11, 2026Just a heads up, you have the part of the Corrupted Caster ability put in wrong.