Base Class: Warlock
A warlock who has dedicated themself to master the art of fire magics pulling from the knowledge and power of the phoenix to further their ambition as a side effect of this ambition they are detached from the world around them just looking for the next thing to add to their trove of knowledge. It is a great boon to have a warlock of the phoenix on your side in a battle through their ability to manipulate fire they can easily turn the tide of a battle if they so choose.
Level 3: Roaring Flames
When you deal fire damage you deal bonus fire damage equal to half your class level rounded down plus your Proficiency Bonus
Level 3: Phoenix Spells
The magic of your patron ensures you always have certain spells ready; when you reach a Warlock level specified in the Phoenix Spells table, you thereafter always have the listed spells prepared.
| Warlock Level | Spells |
|---|---|
| 3 | Burning Hands, Flame Blade, Scorching Ray, Dragon's Breath |
| 5 | Fireball, Fly |
| 7 | Fire Shield, Wall of Fire, Conjure Minor Elementals |
| 9 | Flame Strike |
Level 6: Fiery Nova
Whenever you cast Fireball if you center it on yourself you may increase the radius to 40ft and increase the damage by 2d6 when you do you take half damage from this spell. Damage dealt this way bypasses Resistance and Immunity
Level 10: Phoenix's Blessing
Whenever you deal fire damage to a creature you may heal the creature for that much instead you may use this feature 3 times per Long Rest
Level 14: Phoenix Incarnate
Once per day you may use a bonus action to wreath yourself in flames any creature that enters within or starts its turn within 20ft of you must Dexterity saving throw equal to your spell save DC on a failure takes 4d6 plus your proficiency bonus fire damage and half as much on a success. At the start of each of your turns you take 2d6 plus your proficiency bonus fire damage. Damage dealt this way bypasses immunity and resistance. If damage would reduce you to 0 or less hit points while this effect is active your hit points get reduced to 1 instead and a fiery explosion is created forcing all other creatures within 30ft of you to make a Dexterity saving throw equal to your spell save DC on a fail the creature takes damage equal to double your class level plus your proficiency bonus on a success they take half as much.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/26/2025 7:15:54 PM
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14
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1
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Coming Soon
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