Base Class: Ranger
You have a group of vines that are under mystical control a la poison ivy.
Heres the speells yo:
3rd: Faerie Fire, Mage Hand
5th: Web
9th: Gaseous Form
13th: Arcane Eye
17th: Insect Plague
Writhing Tide
Beginning at 7th level, you can condense a few of your vines into a focused mass that lifts you up. As a bonus action, you gain a flying speed of 10 feet and can hover. This effect lasts for 1 minute or until you are incapacitated.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Mighty Vines
At 11th level, your Gathered Swarm grows mightier in the following ways:
- The damage of Gathered Swarm increases to 1d8.
- If a creature fails its saving throw against being moved by the Gathered Swarm, you can also cause the swarm to knock the creature prone.
- When you are moved by Gathered Swarm, it gives you half cover until the start of your next turn.
Swarming Dispersal
When you reach 15th level, you can discorporate into your swarm, avoiding danger. When you take damage, you can use your reaction to give yourself resistance to that damage. You vanish into your swarm and then teleport to an unoccupied space that you can see within 30 feet of you, where you reappear with the swarm.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Gathered Vines
Once on each of your turns, you can cause the vines to assist you in one of the following ways, immediately after you hit a creature with an attack:
- The attack's target takes 1d6 piercing damage from the vines.
- The attack's target must succeed on a Strength saving throw against your spell save DC or be moved by the vines up to 15 feet horizontally in a direction of your choice.
- You are moved by the vines 5 feet horizontally in a direction of your choice.
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