Base Class: Ranger
Like a ranger, you have mostly withdrawn from society. Unlike a ranger, however, you have chosen to do so within the boundaries of society itself. You live in town as if it were the wilderness, scavenging the land and interacting with beasts and man alike. You see people as animals and the urban setting as a sprawling wilderness. You gain abilities to enhance your urban traversal as well as your senses. You sleep from location to location, eat whatever you can get, and live a life far divorced from those who inhabit the very city in which you dwell.
Though you are withdrawn from society, you do not have to be antisocial. You could be a criminal on the run, a dashing trickster who can't hold a job, or simply a person to whom the urban life seems quaint and unnecessary. Keep in mind that for whatever reason you have decided to withdraw, you remain in close proximity to people at all times.
Different kind
Something about you is special, either in mind or body, that makes you different from the majority of people. Choose between advantage on Constitution Saves and resistance to poison or advantage on Wisdom Saves and resistance to psychic damage.
Impossible body
Your body is special in it's construction, making poisons that would kill other people meaningless to you. You gain advantage on constitution saving throws and resistance to poison.
Inscrutable mind
Your mind is not structured the same as other people's. You think through different paths and reason through different logics. What befuddles others makes perfect sense to you, giving you advantage on wisdom saving throws and resistance to psychic damage.
Urban Skillset
You have spent years traversing in the difficult urban terrain, honing your movement and strengthening your related skills. You become proficient for ability checks in athletics and acrobatics and gain an unhindered climbing speed of 30ft.
Charismatic archetype
Just because you are an outcast doesn't mean you can't be charming to anything. Be it people or beasts, you have a way with at least one type of creature.
Choose between a +1 bonus to your charisma, or an urban beast companion of tiny size without a swim speed and proficiency in animal handling.
Animal kinship
Though people may not understand you, you can at least confide in the animals. Animals will listen to your rants and respond to your commands with little prodding. Gain a beast companion and proficiency in animal handling.
Threadbare charm
Despite your odd disposition people still seem to take to you quickly. Your unusual lifestyle has not made you anti-social and you gain +2 charisma.
Urban improvisation
Your keen mind allows you to instantly assess the best way to use odd improvised weapons. You may add your proficiency bonus to attack and damage rolls made with improvised weapons.
Previous Versions
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9/16/2019 8:07:44 AM
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Posted Sep 16, 2019Excuse my typo, I forgot to change the description for the option in "Charismatic archetypes" that's still says it's a +2, but the bonus has been changed to +1