Ranger
Base Class: Ranger

The Ideals of the Windrunners center around protection: defending innocents from the horrors of war, keeping the defenseless from harm, and putting themselves in danger so that others don’t have to. To accomplish these goals, Windrunners tend to embrace military hierarchy and solid command structures. They prioritize not only individual martial excellence, but a team who works well together. Windrunners generally train to become the best duelists and weapon masters among the Radiant orders, with the discipline to take orders when necessary.

Empowered

When a Knight Radiant swears an Ideal, they become Empowered, granting a burst of unrestrained power. While Empowered, you gain an advantage on all tests and your Investiture refills to your maximum at the start of each of your turns. Remove this condition at the end of the current scene.

Enhance

As a bonus action you can spend 1 Stormlight to become enhanced. You add +1 to your Strength and Dexterity modifiers becomes and your walking speed becomes 40 ft.

Activate Enhance

As a bonus action you can spend 1 Stormlight to become enhanced. Your Strength modifier becomes {{1+modifier:str}}, your Dexterity modifier becomes {{1+modifier:dex}} and your walking speed becomes 40 ft.

Level 3: The First Ideal

After swearing the first ideal you form a Nahel bond with an Honorspren companion. This bond grants you:

  • Advantage on saving throws against being frightened.

  • Telepathic communication with the spren within 30 feet.

  • Spren Guidance: Your spren uses their knowledge and experiences to help you obtain information. Typically, honorspren can help with keeping track of time, predicting highstorms, Leadership tests, and Lore tests related to topics they’re familiar with, though your spren may be able to help in additional ways. You receive advantage on Investigation, Perception, Persuasion, Arcana, and History skill checks.

Stormlight

The Nahel Bond gives you access to the use of Stormlight. Stormlight is your source of Investiture. You can spend Stormlight to activate your surges and surge talents, along with your spren bond talents.  Additionally, you can use the three Stormlight actions: Breathe Stormlight, Enhance, and Regenerate

Surges

 As a Windrunner you gain the surges of Gravitation and Adhesion

Radiant Damage

When you hit with your mele weapon, it deals additional radiant damage based on your level:

Rank Level Size Die
1  3-5 Small d4
2  6-8 Medium d6
3  9-11 Large d8
4  12-14 Huge d10
5  15-20 Gargantuan 2d6

Level 3: Gravitation

To perform a Basic Lashing,  as a bonus action,  spend 1 stormlight infuse a character or object within your reach; you must have a hand free and touch the target. Your target can’t exceed the surge size for your ranks in Gravitation. The infusion uses 1 Investiture each round, and for the duration, the target’s gravity changes directions. This change uses your gravitation rate, which begins at 25 feet. If a target is aloft when the surge ends, they fall and take the usual damage from the fall.

You can target a willing character, granting them a flying rate equal to your gravitation rate for the duration. Alternatively, you can infuse yourself with Gravitation gaining the same flying rate and spending 1 Investiture each round to maintain the surge. 

To target an unwilling character. Target makes a strength saving throw. On a failed save, the target is restrained and moves in the direction of your choice equal to your gravitation rate. On a success, they do not move and no stormlight is expended. if the target passes within reach of an object or surface at least one size larger than them, they can attempt to grab it by making a dexterity saving throw. If your target succeeds, they stop moving; while they continue holding on, you can’t move them further with this infusion.

Targeting an Object. You can target an object, declaring a new direction for its gravity. At the start of each of your turns, after the infusion expends another 1 Investiture, move that object in a straight line up to your gravitation rate. You can’t use this surge on objects already infused with stormlight

 

Level 3: Adhesion

To perform a Full Lashing, spend 1 Stormlight or more, infusing it into two unsecured objects within your reach and within 5 feet of each other; you must have a hand free and touch the targets. The infusion uses 1 Stormlight each round, and the two objects become stuck together for the duration. Each object you target can’t exceed the surge size for your ranks in Adhesion. If you wish, one of these two objects can instead be the ground, wall, ceiling, or similar surface; you can target this surface regardless of its size. You can’t use this surge on characters, Invested objects (like Shardplate), or objects that have been infused with Stormlight (like infused spheres or objects affected by surges).

Level 7: Second Ideal

"I will protect those who cannot protect themselves"  -  Second Ideal

 The Second Ideal obligates you to give people the protection they need in and out of battle, whether they’re a noncombatant, a soldier in an unwinnable situation, or someone in a mental health crisis. This protection can take any form: engaging in combat, lending an empathetic ear, or advocating to get them the help you can’t provide yourself. As you work toward milestones to “Speak the Second Ideal,” consider the following guidance:

◆ Defend noncombatants, especially at great risk to yourself or your mission.

◆ Be vigilant for those who may need protection and support, especially those who may not be able to see they need it.

Speaking the second ideal allows your surges to be more efficient. You expend 1 Investiture per number of rounds based on your surge rank to sustain a surge.

Level 11: Third Ideal

"I will protect even those I hate, so long as it is right." - Kaladin Stormblessed

Each Windrunner finishes this oath in their own way. For some, it ends “… so long as it is right.” For others, it may be “… even if the one I hate most is myself.” In any case, the Third Ideal focuses on keeping your oaths and protecting people despite your own flaws. It requires deep introspection to understand those flaws and how they’ve prevented you from protecting people, including yourself, in the past. As you work toward milestones to “Speak the Third Ideal,” consider the following guidance:

◆ Confront your biases and flaws, especially as they relate to your obstacle.

◆ Demonstrate your commitment to protecting others in spite of your flaws: for example, you might protect people you dislike or hate, take steps to move past your biases, or give those you’ve judged harshly another chance.

After swearing the Third Ideal, your spren can transform into a shardblade. The Radiant shardblade may take the shape of any weapon you are proficient in. 

 

Level 3: Enhance

As a bonus action you can spend 1 Stormlight to become enhanced. You add +1 to your Strength and Dexterity modifiers becomes and your walking speed becomes 40 ft.

Level 15: Fourth Ideal

"I accept that there will be those I cannot protect"

 

The fourth ideal deals with knowing that while you have sworn to protect others, there are limitations. You start to understand that you cannot protect those that don't want protection and you are still one person and cannot protect everyone. This ideal helps you understand that it is not your fault if you cannot save someone. You must not take it personally if you fail to save someone. 

Saying the 4th ideal gives your access to Radiant shardplate created by windspren. The armor is instantly attuned to you. As a bonus action you can summon or dismiss the armor. As a reaction you may choose to have the armor protect to a creature that you want to protect within 60 ft of you. 

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