Monk
Base Class: Monk

Mystical Monkey Powers is a form of mystical energy emanating from four jade monkey idols which were originally scattered across the world by the Order which once used the statues to enhance their skills, being gifted with an instinctive knowledge of the martial arts of “Tai Shing Pek Klar” as well as superhuman speed and strength.

A monk that has dedicated their life and martial arts training in honor of the Mystical Monkey Powers can be selected by the Order to receive mystical powers through the idols.

Mystical Monkey Power

At 3rd level, you can summon the power of your inner mystical money as a bonus action, this consumes 1 ki point. While this power is summoned, there are several effects on your body for the next 1 minute. You have a blue energy that wraps around your entire body, shining blue light 15 feet and dim light another 15 feet. This energy has a tail and a thumb on each of your feet, which each can grasp something. You can stand on 1 foot and hold something with both hands, your tail, and a foot, but one foot is required to stand. Your tail can grasp things, but can only lift up to 25 pounds and can’t generate enough strength to use in combat as an extra limb. If you do not have at least 2 limbs supporting your weight, you have disadvantage on strength saves, dexterity saves, athletic checks, and acrobatic checks, and if you are in combat, all enemies would have have advantage on attacking you due to your misbalance. This form draws strength from your belief and understanding. Your monk weapons and unarmed strikes deal additional damage equal to your wisdom modifier (minimum of 1). You gain a climbing speed equal to your walking speed. You have advantage on athletic checks.

Tail Grab

At 3rd level, while Mystical Monkey Power is active, you can use your bonus action to manipulate your tail in conjunction with at least one other limb to make the “disarm attack” against a creature you are currently grappling. This attack produces no damage. The object falls to the ground unless it it held by one of your limbs, but cannot be held by your tail. 

Primate’s Friend

At 6th level, you naturally are good at communicating with primates and the like, you have advantage on all Charisma related skill checks with any primates and apes. Apes and primates that cannot speak, understand simple concepts that spend 1 minute trying to convey to them if the creature succeeds on a DC 12 intelligence check.

Running Strike

As a bonus action, you can spend 1 ki point to bolster the kinetic damage you deliver on your next hit. Add 1d6 of force damage for every 5 feet of movement made on the same turn, that doesn’t make more than a 90 degree turn. After running for 30 feet, the extra damage provided by this feature stops accumulating. The force of this blow can be damaging to your hands and wrists. If and after the damage is calculated, make a Constitution saving throw with a DC equal to the rolled sum of the force damage dice with a max DC of 30. On a failed save, you take bludgeoning damage equal to half the rolled sum of the force damage dice, rounded up. On a successful save, you take no damage from this effect. The attack affected by this feature can be upgraded to a stunning strike, as if it was a normal attack.

- At level 11, this attack deals 1d8 force damage per 5 feet of movement traveled.

- At level 17, this attack deals 1d10 force damage per 5 feet of movement traveled.

Monkey Jump

At level 11, while your Mystical Monkey Power is activated, your high jumping distance is increased by 5 feet and your long jump is increased by 10 feet.

Ape’s Endurance

At level 11, while at half health or lower, you can spend 4 ki points to dismiss your Mystical Monkey Power early as a bonus action to heal 25% of your total hit points, rounded down. At level 17, you can opt to spend 8 ki points to heal 50% of your total hit points, rounded down. You cannot use this feature on the same turn you activate Mystical Monkey Power.

Gorilla Strength

At 17th level, your skin grows rougher and more leathery, and becomes a slightly darker shade. Your hair grows to be slightly thicker and darker. Your Strength, Dexterity, and Constitution increase by 1 point, to a maximum of 22. While Mystical Monkey Power is activated, they increase by an additional 1 point.

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