Base Class: Warlock
I am thou, thou art I... Thou hast acquired a new vow.
It shall become the wings of rebellion that breaketh thy chain of captivity.
With the birth of the Persona, I have obtained the winds of blessing that shall lead to freedom and new power...
You, through circumstances not yet understood by you, have formed a very special bond. You have awakened the power of your Persona and have obtained the wings of blessing allowing you to use your Persona for whatever you please
Unleash Persona
Starting at 1st level, you gain the ability to unleash your Persona as a free action. Summoning your persona adds a +3 to your Spell Save DC and adds a +3 to your Spell Attack Modifier but it takes 1d4 psychic damage to unleash your Persona and you take another 1d4 psychic damage for every turn you have your persona out. You can also recall your persona as a free action. You cannot unleash and recall your Persona on the same turn.
Gun & Guard
Starting at 1st Level, You gain proficiency in Firearms. You can also use your action to gain resistance to all damage except for psychic damage until the start of your next turn.
Confidant
Starting at 6th level you gain advantage in Charisma checks when speaking to characters you are already friendly with. This includes NPCs who you have not angered once in the game.
Negotiation
Starting at 10th level, If a creature you are in combat with is prone you can expend one spell slot as a bonus action to get them to run away from combat. The creature must make a DC 15 Charisma saving throw to remain in the battle. This ability can only be used on enemies and not allies. This ability also can only be used on enemies that your DM approves and cannot be used on creatures with more than 100 hit points.
Poe's Masquerade
You have become more accustomed to your Persona and it now only takes a flat 2 psychic damage to unleash your persona and take a flat 2 damage every turn you have your persona out.
Master Coffee Brewer
Starting at 14th level, you gain the ability to brew coffee. Brewing one cup of coffee requires 5 minutes, a pot, and a can of coffee beans. Drinking the cup of coffee regains one spell slot and also uses up the coffee.
All-Out Attack
Starting at 14th level, you gain the ability to pull off an All-Out Attack! You and however many of your party members agree to participate all give up your turns for the round to do an epic team-based offensive maneuver that does 10d6 damage per team member participating to a max of three enemies that must make a DC 12 Dexterity Saving Throw. On a succeeded save, the target takes half damage.
Smooth Operator
The DC for the Negotiation ability is now 18.
Previous Versions
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6/23/2023 12:03:16 AM
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10
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0
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1.0
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6/23/2023 1:58:28 AM
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4
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0
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1.1
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6/23/2023 4:33:07 AM
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9
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0
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1.2
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9/24/2023 7:41:36 PM
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24
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4
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1.3
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9/8/2025 9:22:52 PM
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105
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21
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Coming Soon
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