Base Class: Barbarian
At 3rd level, you choose a path that shapes the nature of your rage. The Path of the Berserker is detailed at the end of the class description, and additional primal paths are available in other sources. Your choice grants you features at 3rd level and again at 6th, 10th, and 14th levels.
Primal Strike
When you enter your rage, you revert to your animalistic instincts. When you make an unarmed strike, your attack die becomes 1d4 using your Strength as the attack modifier. Additionally, as a bonus action, you can Bite your target dealing 1d6 piercings damage using your Strength as the attack modifier.
The damage you deal with your Primal Strike increases by 1d4 at 6th and 14th level. The damage you deal with your Bite increases by 1d6 at 10th level.
Restriction: Beastly Nature
This path can only be obtained by a race of beastly nature, such as a Tabaxi or a Loxodon.
Beast Survivor
Due to your beastly heritage, you gain proficiency in survival and nature.
Primal Strike: Improved
As you hone your Primal Strike, your attacks become more lethal, increasing the damage dealt by 1d4.
Primal Strike: Improved
As you further hone your Primal Strike as well as your Bite, they become more lethal. Your Primal Strike and Bite can make its way past magical resistances, and your Bite deals an extra 1d6 damage.
Primal Strike: Improved
As you further hone your Primal Strike, it becomes more lethal, increasing the damage dealt by 1d4.
Previous Versions
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