Barbarian
Base Class: Barbarian

RESTRICTION

This subclass can only be accessed by dwarves once you choose this subclass you take the SLAYERS oath and what this means is you made an almost unforgivable action the only way to repent is to seek a glorious death by combat to earn yourself a spot in the halls of GRIMNIR  the first ever TROLL SLAYER

 

SEAKER OF DEATH

when choosing this subclass at 3rd level you accept death giving you disadvantage on death saving throws but in turn throwing all self preservation out the window you can make an attack as your bonus action but after you exit your rage if you take your bonus action to make an attack when you exit rage you gain 1 level of exaction   

 

FEARLESS

beginning at 6th level from being in so many battles against strong foes you have become completely immune to fear both magical and non magical fear 

 

COMBAT READY

Beginning at 10th level from the pure amount of battles you've been apart of you are always ready for battle you can add your strength modifier to your initiative due to this you also cant be surprised 

CHAMPION SLAYER

beginning at 14th level from making it so long as a TROLL SLAYER you are now considered a champion of GRIMNIR and you gain a type of 6th senses allowing you to know an enemy's location at all times and with this ability you also have access to the monsters ac and remaining hit points   

Level 3: SEAKER OF DEATH

when choosing this subclass at 3rd level you accept death giving you disadvantage on death saving throws but in turn throwing all self preservation out the window you can make an attack as your bonus action but after you exit your rage if you take your bonus action to make an attack when you exit rage you gain 1 level of exaction  

Level 6: FEARLESS

beginning at 6th level from being in so many battles against strong foes you have become completely immune to fear both magical and non magical fear 

Level 10: COMBAT READY

Beginning at 10th level from the pure amount of battles you've been apart of you are always ready for battle you can add your strength modifier to your initiative due to this you also cant be surprised 

Level 14: CHAMPION SLAYER

beginning at 14th level from making it so long as a TROLL SLAYER you are now considered a champion of GRIMNIR and you gain a type of 6th senses allowing you to know an enemy's location at all times and with this ability you also have access to the monsters ac and remaining hit points  

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