Fighter
Base Class: Fighter

Your soul resonates with otherworldly energy, shaping your body and weapon into an instrument of psychic destruction. As you grow, you undergo a spiritual transformation: first manifesting spectral traits, then wielding a weapon of pure mindforce, and finally ascending with radiant wings of spirit.

Spiritual Weapon

At 3rd level, you gain the ability to forge a weapon of psychic essence that reflects both your will and your martial training.

  • When you summon your Spiritual Weapon, faint ethereal traits (claws, horns, markings, etc.) manifest on your body, marking the first stage of your transformation.
  • You bind yourself to two weapons of your choice. Each must be a weapon you are proficient with. As a bonus action, you can summon one of your bound weapons into your hand. You can dismiss it as a bonus action or summon a different bound weapon in its place. When you summon a bound weapon, you may choose for it to deal psychic or force damage.
  • If the weapon leaves your grasp for more than 6 seconds (1 round), it vanishes immediately.

Echo Step

At 7th level, your soul slips between body and spirit, letting you vanish and reappear in a blink.

- As a bonus action, you teleport up to 15 feet to an unoccupied space you can see. This movement does not provoke opportunity attacks, and you can pass through creatures or objects (but not end inside them). The first melee attack you make after using Echo Step deals extra psychic damage equal to your proficiency bonus.
- You can use this feature a number of times equal to your proficiency bonus, regaining expended uses on a short or long rest.
- At 7th level, your Spiritual Weapon grows stronger. It gains a +1 bonus to attack and damage rolls.

Guided by Spirit

At 10th level, your weapon and body move with supernatural precision.

  • The first time you drop below half your hit point maximum in combat, you gain temporary hit points equal to twice your fighter level.
  • Once on each of your turns, when you hit with your Spiritual Weapon, you can reroll one damage die and use either result.
  • At 10th level, your Spiritual Weapon grows stronger. It gains a +2 bonus to attack and damage rolls.

Awakened Form

At 15th level, you unleash your spirit fully, wings of radiance spreading wide as your weapon resonates with psychic fury. As a bonus action, you can activate your Awakened Form for 1 minute:

  • You gain a flying speed equal to your walking speed.
  • You gain resistance to psychic damage.
  • Your spirit weapon’s strikes are suffused with terror. Once during this form, you can unleash a Psychic Pulse as a bonus action. Each enemy of your choice within 30 feet must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + your Strength or Dexterity modifier) or be frightened of you until the end of your next turn.

You can use Awakened Form once per long rest. Alternatively, you may expend an Action Surge to activate it again.

  • At 15th level, your Spiritual Weapon grows stronger. It gains a +3 bonus to attack and damage rolls.

Awakened Form

At 15th level, you unleash your spirit fully, wings of radiance spreading wide as your weapon resonates with psychic fury. As a bonus action, you can activate your Awakened Form for 1 minute:

  • You gain a flying speed equal to your walking speed.
  • You gain resistance to psychic damage.
  • Your spirit weapon’s strikes are suffused with terror. Once during this form, you can unleash a Psychic Pulse as a bonus action. Each enemy of your choice within 30 feet must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + your Strength or Dexterity modifier) or be frightened of you until the end of your next turn.

You can use Awakened Form once per long rest. Alternatively, you may expend an Action Surge to activate it again.

Spirit Ascendant

At 18th level, you are now a perfected vessel of your spirit’s power.

  • You gain a flying speed equal to your walking speed while your Spiritual Weapon is summoned.
  • While in Awakened Form, your critical hit range expands to 18–20, and whenever you score a critical hit with your spirit weapon, it resonates violently, dealing an additional 2d8 psychic damage.
  • Your Spiritual Weapon ignores resistance to psychic damage, and creatures immune to psychic damage instead take half damage.

Previous Versions

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9/30/2025 4:29:49 AM
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