Base Class: Bard
“As we left port with wind in our sails / The aether did swell and beasts chase our tail / Yet never a moment did we have to fear / for Chantal the Chanter fills our hearts and our ears!”
- The crew of the Celestial Wake
Nearly every port across the Expanse is home to crews carrying the burden of their lives with them. Many are far from home and at the predation of horrible monsters, ranging from those with giant teeth and claws to those who wear a kindly smile. Yet the troubles of the Starlight Sea are a lot easier to shoulder with the warm voice of a trained Shantyfolk chanter within earshot.
The College of Shantyfolk is a group of bards who are empathetic to the needs of the many. Their songs work into the hearts and minds of their allies and reinforce the soul. Their chants help others reach their greatest potential, and many captains feel it unwise to leave port without a trained Shantyfolk chanter.
Chant of Glory
Whenever you grant an ally your Bardic Inspiration die, they add your Charisma modifier to their Athletics and Acrobatics checks until they use your Bardic Inspiration die. Additionally, whenever an ally that you can see expends your Bardic Inspiration and rolls either the highest or lowest number on that die, you regain one use of your Bardic Inspiration as you break into story and song regarding their exploits.
Chant of Success
Whenever an ally benefits from your Song of Rest feature, they carry your words and songs of inspiration with them.
Choose one ally who benefited from your Song of Rest. That ally gains a Bardic Inspiration die that does not count against your limit and that does not expire until used. At 9th level, you can choose two allies to gain this benefit, and at 15th level, you can choose three allies.
Additionally, whenever mettle is rolled (and you are part of the crew), roll your Song of Rest die and add the result to the mettle roll (see “Mettle” on page 199 of the Aetherial Expanse Setting Guide).
Chant of Hope
Amplified by your chanting song when resources are low, you push your allies just a bit further.
While you have no remaining uses of Bardic Inspiration, the result of the next Bardic Inspiration die spent is considered the highest possible result. This does not trigger the Chant of Glory benefit of regaining a use of Bardic Inspiration.
Additionally, if you complete a short rest while you have no Bardic Inspiration dice available, any Song of Rest die used is considered the highest possible result.
Heartstrings
Your soul has become entwined with those you care about most. You gain the following benefits:
- The number of uses of Bardic Inspiration increases to your Charisma modifier plus half your proficiency bonus (minimum 1).
- If an ally fails to use your Bardic Inspiration die after 10 minutes, you regain that Bardic Inspiration.
- Whenever an ally uses a Bardic Inspiration, you can grant a different ally one of your Bardic Inspiration dice as a reaction.
- Allies who are reduced to 0 hit points and who fail a death saving throw while they have one of your Bardic Inspiration dice, instead lose the Inspiration die and count that saving throw as a success.
Previous Versions
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