Base Class: Barbarian
"It’s not too big for me — it’s too small for everyone else!"
Path of the Oversized Weapon
"It’s not too big for me — it’s too small for everyone else!"
3rd Level – Big Weapon, Bigger Ego
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You gain proficiency with heavy weapons even if your race normally can’t wield them.
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You can wield a weapon with the Heavy property even if you are Small, but it’s unwieldy:
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On your first attack each turn, roll a d4:
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1: You overbalance and fall prone.
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2-4: Attack proceeds as normal.
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When you do hit with a Heavy weapon, you deal an extra +2 damage from sheer momentum.
Big Weapon, Bigger Ego
You gain proficiency with heavy weapons even if your race normally can’t wield them. You can wield a weapon with the Heavy property even if you are Small, but it’s unwieldy: On your first attack each turn, roll a d4: 1: You overbalance and fall prone. 2-4: Attack proceeds as normal. When you do hit with a Heavy weapon, you deal an extra +2 damage from sheer momentum.
Swing Wild, Hit Something
Swing Wild, Hit Something Your wild swings are unpredictable. When you miss an attack with a Heavy weapon, you can choose a different creature within 5 feet of your target. Make a new attack roll against that creature (only once per turn).
Weapon of Legend (In Your Head)
Your confidence is infectious (and slightly terrifying). You gain proficiency in Performance and Intimidation. Whenever you rage, choose one: Boastful Aura: Allies within 10 feet gain advantage on their first attack roll that turn. Menacing Swagger: Enemies within 10 feet must succeed on a Wisdom saving throw (DC = 8 + proficiency + Strength) or have disadvantage on attacks against you until the start of your next turn.
The Big Chop
The Big Chop Once per rage, you can make one mighty, all-in swing: Make a single melee weapon attack with advantage. On a hit, deal triple weapon damage (roll weapon dice three times, add Strength and rage bonus once). On a miss… you fall prone and drop the weapon 5 feet away.
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