Base Class: Barbarian
A fierce fighter who has spent months in both extreme cold and heat, you have learned the intricacies of both.
Thermal Durability
You gain resistance to both cold and fire damage when not raging, and immunity when raging.
Reflexive Shield
whenever you take cold or fire damage, you automatically rage
Additional Temperature
You may, when you hit and deal damage, add two of whatever die you roll for that weapon as cold or fire damage.
Automatic Immolation
At the end of each of your turns you may choose to deal 3d12 cold damage OR 1d12 fire damage (on the start of that creatures turn for one minute until they succeed on a Dex saving throw which they make at the start of their turn and that they can use their action to make again) to any one(1) hostile creature who fails a constitution saving throw within fifteen feet of you. If none fail you may not use this feature. all hostile creatures within fifteen feet make the saving throw, but you may only deal damage to one.
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