Wizard
Base Class: Wizard

The Kineticist is a wizard who can bend the laws of physics to his will, raising their hand strange magic grasps around the target and lifts them without effort. They can fire an erupting wave of force through the air

Kinetic Power

Whenever you cast an Evocation or a Kinetic spell you can do so with no materials up to 2 times per long rest. Additionally you can add your spellcasting modifier to the damage of the spell.

Forceful Power

Whenever you attack a target with an evocation or kinetic spell, the target creature must succeed a Dexterity saving throw or have there movement speed halved until your next turn.

Potential Energy

Whenever you score a critical you can choose players up to equal your proficiency to give advantage on saving throws and attack rolls until they recieve damage.

Etherealness

Your form shifts in between dimensions on its lonesome causing you to be able to blink when you move.

Energy Surge

Once per long rest you can use your bonus action to release your power in a violent eruption causing each creature within 30 feet of you to make a constitution saving throw. On a failed save they take 4d10 plus your wizard level in force damage and are stunned for 1 minute. On a successful save they only talk 3d10.

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