Base Class: Fighter
No longer do you server life, the frigid hand of death beckons you closer. With each step towards this abyss power swells within you. Abandoning life has its benefits. Become a beacon of doom, become a harbinger of death and chaos, become cold incarnate. Join the remorseless winter, become a Death Knight.
Frigid Runes
Draw your blade, and carve a rune onto your body. The very soul of winter is inscribed upon your soul. The runes scream towards those that even attempt to fight you. Your body may bleed but the remorseless winter screams howling blasts into those who oppose you. Every attack roll made against you takes 2 points of cold damage. In return you take 3 points of cold damage to inscribe the runes lasts 10 min (60 turns)
Rime
Channel the currents of the northern wind towards a weapon of your choice changing the very make of the blade. The blade is no longer a construct of steel, it is now a blade of frost dealing cold damage.
Bone Armor
Draw forth bones from long fallen warriors to guard yourself or your companions blocking 2d6 damage.
Fear of Death
A bastion of fear, you stand tall, a cruel wind blows past. You emanate fear itself. Every action you make spreads fear into the heart of those who stand before you. When roll any intimidation checks add your proficiency bonus.
Lichborn
No longer are you a man, you have become a Lichborn. A knight sworn to both necrotic and cold magics. After years of servitude, the magics grant you favor. They leech away the life force of others. Whenever you deal damage with a necrotic or cold spell steal away one forth of the damage dealt as life.
Spellcasting
Draw upon the frigid north to cast spells.
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