Barbarian
Base Class: Barbarian

This path echoes the ferocious power of dragons, incorporating breath and scale when raging to become an unpassable dreadnaught.

Raging Breath

As part of the bonus action you take to enter your rage and every turn you remain raging, you can release a roar of Draconic energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes a number of d8s damage dice, equal to your rage damage bonus, of one of the following damage types: acid, cold, fire, lightning, or poison. On a successful save, it takes half as much damage. 

Draconic Resistance

You gain scales that protect you from elemental harm. When you finish a short or long rest, choose one of the following damage types, which you gain resistance to until you finish your next short or long rest: acid, cold, fire, lightning, or poison.

Draconic Blade

While raging you may change the damage type of your weapon to one of the following types: acid, cold, fire, lightning, or poison.

Wings of Fury

When you reach 14th level, you sprout a pair of dragon wings and gain a fly speed equal to your walking speed. You can't wear armor unless the armor is made to accommodate the wings, and clothing not made to accommodate your wings might be destroyed.

While you are raging you can use your action to smack the creatures around you. Each creature within 5 feet of you must make a Dexterity saving throw (DC = 8 + Strength + Proficiency) or take 2d6 + strength modifier bludgeoning damage and be knocked prone. You can then fly up to half your fly speed.

Previous Versions

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11/26/2025 8:34:17 PM
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