Base Class: Barbarian
There are those who are gifted with a deep connection to spiritual magic.
You are a vessel for the untamed power of the primal animal spirits. When tapping into their bestial natures, you can harness different strengths, channeling untold speed, resilience, and brutal ferocity. With their combined might, you will turn back all those who dare to harm the natural order of the world.
Tiger Strike
Starting at level 3, you are aided by the spirit of the tiger.
While you are raging, your hands are empowered to perform a claw attack as an unarmed strike. This claw attack deals 1d6 slashing damage + your Strength modifier.
When you make a melee weapon attack or a claw attack, you can make a claw attack as a bonus action.
Spiritual Shell
Starting at level 6, the spirit of the turtle is now by your side.
When you take the Dodge action and you get hit by a melee weapon attack, the damage is halved.
Primal Charge
Starting at level 10, the spirit of the bear lends you its power.
When you take the Dash action, you can make an unarmed strike as a bonus action. If the creature gets hit, it must make a Constitution saving throw or be stunned until the end of your next turn.
Pheonix Flame
Starting at level 14, the spirit of the pheonix comes down and sets a blaze to your foes.
When you rage, you can decide to use the power of the pheonix instead of the tiger. You release a pulse of fire that extends 10 foot from you in every direction. Every creature within range takes fire damage equal to half your barbarian level.
Once per rage, you can choose to release a blast of flames from your hands. Each creature in a 10 foot cone must make a Dexterity saving throw. A creature takes fire damage equal to half your barbarian level on a failed save, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren't being worn or carried.
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