Base Class: Monk
you have spider powers like Miles Morales
you have better strength and speed with wall crawling webs
plus some electricity and invisibility
Level 3: Web go
You can throw a web as a bonus action to either go to a point or pull an enemy or object
when you grab a enemy they have to make a str save of 14 or get pulled 15ft to a direction of your choice
has a range of 45ft
Level 3: Wall crawl
You have a climbing speed equal to your walking speed
you also can't take fall damage
Level 3: Spider sense
Your senses are in overdrive
you can't be surprised or have opportunity attacks againts you
you also have advantage on initiative
Level 3: Venom powers
When you make a unarmed strike you can spend a ki point to electrify your punches
adds 1d10 lightning damage turning to 2d10 at 11th level and 3d10 at 17th level
Level 6: Invisibility
once per action you can spent a ki point to go invisible for 1d8 minutes
you can spend another ki point to stay invisible
Level 6: Web strike
you use your webs to pull youself to an enemy
as a bonus action you can pull youself to an enemy
spends a ki point
has a range of 45ft
Level 11: Electric throwback
When a enemy hits you you can spend 2 ki points to electric punch a person as a reaction
deals 2d8 lightning damage turns to 2d12 at 17th level
Level 17: Lightning bomb
as a action you can pull your electric power into a massive explosion
at a range of 30ft all targets must make a dex save of 14 or take 6d12 lightning damage
spends 4 ki points
if succeeded the targets takes half damage
Level 17: Always get back up
If your hp is reduced to 0 hp you can spend a ki point to get 1d10 extra health
Comments