Base Class: Monk
These are monks who are extremely fast and agile and yet have managed to develop an extremely quick analysis of their foes and being able to strike in those areas with presition and skill. They are often inplanted with small devices to aid them in fast strikes and metal analysis.
Weak Points
You learn how to study your foes quickly and then strike with deadly Precision to cause maximum possible damage to your opponent. When you use a flurry of blows you can spend an additional ki point to gain advantage on these attacks.
Clockwork Deflection
You analyse your foes and learn the way they fight weather that be quick and sharp or slow and crushing. When a creature attacks you with a melee attack that you have previously used your flurry of blows on you can spend your reaction to reduces the damage by 1d10+your monk level+your dexterity. modifier
Synchronized Strike
When you are hit by an attack you can spend your reaction to immediately make one unarmed attack against that same creature. They must succeed a dexterity save or immediately fall prone.
Kinetic Release
When you make an attack you can spend 4 ki points to release a burst of stored chemical energy into kinetic energy. When you do you deal an additional 6d10 force damage and force them to make a con save. On a fail they become defend. They are also knocked 35 feet away.
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