Bard
Base Class: Bard

The arch devil Brastrexoth stood triumphantly over the bound form of the adventurer before him. Despite her wriggling.

Brastrexoth knew his infernal chains were utterly inescapable.

"Pledge fealty to me mortal, and I may yet show you mercy" commanded Brastrexoth.

In return, two words graced his ears: "make me." The silence and stillness of Brastrexoth bore truth to his astonishment at the adventurer's impudence. How dare this meek woman with her tiny sword and useless armor dare to countermand him in the face of her helplessness?! There was only one thing for it, and so Brastrexoth set upon the adventurer with his flaming whip.

Ten minutes later, he himself was huffing from the exertion.

The adventurer was nothing but a sobbing mess of a surely pliant human, ready to receive his dominance.

"What say you now, weak little human? Will you bend the knee to my ownership?" Brastrexoth inquired, utterly sure of the pending answer.

"After all that clumsy flailing you just did? You couldn't own a puppy, let alone me she responded.

To Brastrexoth's horror, she was smiling up at him as she said this. Despite her recalcitrance, Brastrexoth found himself very much looking forward to the process of breaking her to his will.

Pestering Words

You learn how to say exactly the thing that most challenges the authority of others. When a creature that you can see within 60 feet of you makes an attack roll or an ability check you can use your reaction to expend one of your uses of Bardic Inspiration, rolling a Bardic Inspiration die and subtracting the number rolled from the creature's roll. You can choose to use this feature after the GM determines whether the attack roll or ability check succeeds or fails. The creature is immune if it cant hear you.

Eye For Annoyances

You have a keen eye for discerning what words most get under a creatures skin. You gain proficiency in the Wisdom (Insight) skill. If you are already proficient in that skill you may

choose another skill to become proficient in

In addition, as a bonus action, you may make a Wisdom (Insight) check against a creature you can see that isn't incapacitated contested by the target's Charisma (Deception) check If you succeed, the Vicious Mockery spell cast by you deals maximum damage against that creature for the next 1 minute.

Flirt With Retribution

You have honed your ability to distract others to such a degree that they struggle to focus on anyone other than yourself due to the ire you inspire in them. When you use your Pestering Words feature, you may mark the creature affected. The marked creature has disadvantage on attack rolls against any creature other than you. This mark fades after 1 minute or when you mark another creature in this way.

You also gain proficiency with medium armor and shields.

Cheeky Dodge

Having repeatedly drawn punishment upon yourself, you have grown skillful in dodging the efforts of the creatures you have taunted. When you mark a creature via the Flirt with Retribution feature, note the result of the bardic inspiration used to resolve the Pestering Words portion of that ability. You gain the follow abilities:

• When the marked creature makes an attack against you, you may add the result of the bardic inspiration to your armor class.

As a reaction when the marked creature causes any number of creatures to make a saving throw while it can see you, all creatures other than you that are making a saving throw for that effect may add the result of the bardic inspiration as a bonus to their saving throw

I Said, Harder

You relish in being ravaged by the creature you have acted out against. When the creature you have marked via the Flirt with Retribution feature causes you to take damage, you may gain

1 Pleasure then gain temporary hit points equal to twice your current Pleasure.

Cocky Little Shit

As a reaction when the creature you have marked via the Flirt with Retribution feature targets only you with an attack, ability or spell you may predict you will overcome whatever torment is being brought upon you. If the triggering attack fails to hit you, or you succeed on the first saving throw or ability check required by the effect, you may regain 3 uses of your bardic inspiration. However if the attack hits you, or you fail the first saving throw or ability check required by the effect, you gain 5 Pain.

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