Base Class: Warlock
The rememberer is a keeper of stories and memories. They can view, alter, delete, and create memories in other creature’s Heads, and they extend parts of this power to you.
Level 3: Enhanced Recall
You have advantage on any check made to recall information
Level 3: Immutable mind
You have immunity against the charmed and frighted conditions, and any spell designed to read, alter, or dominate your mind.
Level 6: Memory Reader
As an action, you can force a creature you can see into a CHA contest, where they have disadvantage. If you win, you can view one memory. If you win by five or more, you can view 3 memories. If you lose, the creature realises you are invading their mind and you cannot target them again for 24 hours. If you fail by 5 or more, you take [roll]3d10[/roll] psychic damage in addition. You cannot target constructs or undead.
Level 6: Project Memory
You gain the ability to project memories and experiences to other creatures. This effect is an illusion and is temporary
Level 10: Alter Memory
As an action, you can attempt to alter a single aspect of a creature’s memory, but you are not able to alter the true past. A creature you can see must make a CHA saving throw against your spell save DC
Level 14: Steal Memory
You can steal a memory from another creature. They must make a CHA saving throw against your spell save DC. If they fail, they lose the memory you attempted to steal, and you gain it. You know that it is not your memory, and they know that they lost one.
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