Bard
Base Class: Bard

It's not the jouwney, its the fwiends we make awong the way. 

 

Bard who makes friends and summons friends - also English translation of OwO will be in Spoilers. OwO

 

 

Let's be fwiends

3th-level  feature

You can use a bawdic inspiwation to summon a find famiwiaw in hawf the casting time.

you have access to the fowwowing spewws.

Find Familiar and Animal Friendship 

(If you own the PHB recommend the Cantrip Friends) 

Friendship Magic

3th-level  Ribbon

If you spend a bawdic inspiwation to find famiwiaw , youw famiwiaw has the abiwity to cast heawing spewws with out costing youw speww swots, you can use this wibbon a numbew of times pew day equaw to youw chawisma scowe and pwoficiency bonus.

 

If you spend a bardic inspiration to Find Familiar , your familiar has the ability to  cast healing spells with out costing your spell slots, you can use this ribbon a number of times per day equal to your Charisma Score and Proficiency Bonus. 

 

Sads go away

6th-level  feature

You learn the Summon Pixie spell. You can save a spell slot by spending a Bardic Inspiriation, you can only do this once per long rest. 


 

Summon Pixie Spell

  • Level 3rd
  • Casting Time 1 Action
  • Range/Area 90 ft.
  • Components V, S, M
  • Duration 1 Hour
  • School Conjuration
  • Attack/Save None
  • Damage/Effect Summoning 

You call forth a Pixie. It manifests in an unoccupied space that you can see within range and uses the Pixie stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends.

The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its movement to avoid danger.

Using a Higher-Level Spell Slot. Use the spell slot’s level for the spell’s level in the stat block.

 


Pixie

Small Fey, Neutral

AC 14 + the spell’s level

HP 24+8hp for each spell level above 3

Speed 40 ft., Fly 40 ft.

  • Str: 8          -1
  • Dex: 18     +4
  • Con: 14     +2
  • Int: 10         0
  • Wis: 14     +2
  • Chr: 18     +4

Immunities Charmed

Senses Darkvision 60 ft.; Passive Perception 12

Languages Sylvan, understands the languages you know

CR None (XP 0; PB equals your Proficiency Bonus)

Actions

Multiattack. The spirit makes Sparkle Dust attacks equal to your Spell Attack modifier

Sparkle Dust. Cantrip Attack Roll: Bonus equals your spell attack modifier, range 120ft. Hit: 1d8 + the spell’s level radiant or force damage.

Bonus Actions

Pixie Step. The spirit magically teleports up to 30 feet to an unoccupied space it can see. it gains the following:

  • Hiding in plain sight: The pixie has the invisible condition until the start of it's next turn, or if it takes an action, reaction, or movement. 
  • Aetheral: The Pixie has advantage on all saves while it has the invisible condition. 

 

Pixie Power

6th-level  ribbon

Youw summoned pixie can cast spewws based on you speww wist, you can use a bawdic inspiwation to empowew damaging and heawing spewws if you do this. If you do this, woww the bawdic inspiwation dice and add it to the damage ow heawing done.

 

Your Summoned Pixie can cast spells based on you spell list, you can use a Bardic Inspiration to empower damaging and healing spells if you do this. If you do this, roll the bardic inspiration dice and add it to the damage or healing done. 

 

Emotional Support Fiend

14th-level  feature

You know the Summon Emotional Support Fiend Spell. 

This fiend is Chaotic Good, and just wants to hug, it's your Support Fiend, if you spend a Bardic Inspiration when summoning it, it will have a duration equal to the bardic inspiration dice roll in hours. 

(Note the alignment and hugs are optional, not liable for damages caused if the fiend is bunflop the destoyer, bun of the abyss, destoyer of worlds.) 


 

Summon Emotional Support Fiend

Level 6th
Casting Time 1 Action
Range/Area 90 ft.
Components V, S, M
Duration  1 Hour
School Conjuration
Attack/Save None
Damage/Effect Summoning
 

You call forth a Plushy Fiendish Entity. It manifests in an unoccupied space that you can see within range and uses the Emotional Support Fiend stat block. This Creature can be any size from Tiny to Large, and can shift in size based on needs after summoning. In it's natural tiny shape it's a bunny size fiend with red fur and tiny horns on it's head, it's tail has a heart shaped tip. 

The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its movement to avoid danger.

Using a Higher-Level Spell Slot. Use the spell slot’s level for the spell’s level in the stat block.

Emotional Support Fiend

Tiny to Large Fiend, Chaotic Good

AC 12 + the spell’s level

HP 20 (Tiny), 30(Smol), 40  (medium), or 50 (Large) +10  for each spell level over 6

Speed 40 ft.; Climb 40 ft.; Fly 60 ft.

  • Str 10 (+2 for each size above tiny) - (0, +1, +2, +3)
  • Dex 18 +4
  • Con 10 (+2 for each size above tiny) - (0, +1, +2, +3)
  • Int 10 +0
  • Wis 16 +3 
  • Chr 20 +5

Resistances Fire

Immunities Poison; Poisoned

Senses Darkvision 60 ft.; Passive Perception 13

Languages Abyssal, Infernal; telepathy 60 ft.

CR None (XP 0; PB equals your Proficiency Bonus)

Traits

  • Devil’s Sight  Magical Darkness doesn’t impede the spirit’s Darkvision.
  • Magic Resistance. The spirit has Advantage on saving throws against spells and other magical eff ects.
  • Actions
  • Multiattack. The spirit makes a number of attacks equal to half this spell’s level (round down) 
  • Bite . Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d12 + ESF's str + the casters Chr + Prof bonus in force damage. 
  • Claws . Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + ESF's dex + the spell’s level Slashing damage. Immediately after the attack hits or misses, the ESF can teleport up to 30 feet to an unoccupied space it can see.
  • Eldritch Strike  Melee or Ranged  Spell Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. or range 150 ft. Hit: 2d6 + 3 + the spell’s level Force damage.
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