Monk
Base Class: Monk

Kensei Warriors, otherwise known as Sword Saints, dedicate themselves to mastering their chosen weapons until these tools become extensions of their very being. Rooted in the art of swordsmanship, this tradition has grown to encompass a wide variety of weapons. A Kensei warrior approaches his weapon as an artist would a paintbrush or a pen, using it to channel the elegance and precision of his martial prowess. His exceptional skill is the result of unwavering dedication, rigorous practice, and deep study.

Level 3: Kensei Warrior Training

Your special martial arts training leads you to master the use of certain weapons. This path also includes instruction in the deft strokes of calligraphy or painting. You gain the following benefits.

Kensei Weapons. You gain proficiency in Longbows and all Melee Martial weapons that don’t have the Heavy property. These weapons are Monk weapons for you.

Weapon Mastery. Your training with weapons allows you to use the Mastery properties of two kinds of weapons of your choice with which you have proficiency. Whenever you finish a Long Rest, you can change the kinds of weapons you chose.

Way of the Brush. You gain a set of Calligrapher’s Supplies and a set of Painter’s Supplies. You have proficiency with both of these.

Level 3: Kensei Weapon's Soul

Your training in Monk weapons allows you to use them as an extension of your soul. You gain the following benefits.

Kensei Strikes. When you take the Attack Action, and have not made any Unarmed Strikes that turn, you can decide to replace all Unarmed Strikes you make that turn with melee attacks using a Monk weapon. The damage roll for these attacks uses your Martial Arts die.

Agile Parry. If you make an Unarmed Strike as part of the Attack action on your turn and are holding a Monk weapon, you can use it to defend yourself if it is a Melee weapon. You gain a +2 bonus to AC until the start of your next turn, while the weapon is in your hand, and you don’t have the Incapacitated condition.

Kensei Shot. You can use a Bonus Action on your turn to make your ranged attacks with a Ranged weapon more deadly. When you do so, any target you hit with a ranged attack using a Monk weapon takes an extra 1d6 damage of the weapon’s type. You retain this benefit until the end of the current turn.

Level 6: One with the Blade

Your focus empowers your Kensei weapons, granting you the following benefits.

Magic Kensei Weapons. When you attack with a Monk weapon, you can choose to deal the weapon’s damage type or Force damage.

Deft Strike. Once per turn, when you hit a creature with a Monk weapon, you can expend 1 Focus Point to deal additional damage equal to a roll of your Martial Arts die.

Level 11: Sharpen the Blade

You gain the ability to augment your weapons further with your focus. As a Bonus Action, you can expend up to 3 Focus Points to grant a Monk weapon you touch a bonus to attack and damage rolls equal to the number of Focus Points you spent. This bonus lasts for 10 minutes or until you use this feature again.

If you want to use this effect on a magic weapon, you need to expend twice the number of Focus Points. If the weapon already has a bonus to attack and damage rolls, the attack and damage bonus of the weapon when you apply this effect cannot be higher than 4.

Level 17: Unerring Accuracy

Your mastery of weapons grants you extraordinary accuracy. Once per turn, if you miss with an attack using a Monk weapon, you can reroll it and add your Wisdom modifier to the result and must use the new roll.

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