Monk
Base Class: Monk

The Monks of the Way of the Mystic, use their connection to the collective knowledge of the generations of Monks before them to draw magic from their mystical Ki energy in ways other Monastic traditions are not able to.

Spellcasting

When you reach 3rd level you gain the ability to draw magic from your Ki Energy

Cantrips

You learn two cantrips from the Cleric Spell List You learn an additional cleric cantrip at 10th level.

Preparing and Casting Spells

The Mystic Spell-casting Table shows how many spells you have available and the highest level of spell available. To cast one of these spells you spend the number of Ki points equal to the spell’s level. (Example: 3rd Level spell Fireball would cost 3 Ki points) You prepare the list of Cleric spells available for you to cast choosing from the Cleric Spell list. When you do choose a number of Cleric spells equal to the Spell Epiphany number in The Mystic Spell-casting Table. These spells must be of a level equal to or lower than the highest level of spell available. You can change your list of prepared spells when you finish a long rest.

Preparing a new list of cleric spells requires prayer and meditation: at least 1 minute per spell level for each spell on your list.

Spell-casting Ability Wisdom is your spell casting ability for your Cleric spells, the power of your spells come from the Mystic Power within your Ki and from the divine power of your order. Spell save DC= 8+ Proficiency bonus+ Wisdom Modifier Spell Attack Modifier= Proficiency bonus + Wisdom Modifier. Spell Casting Focus You can use a holy symbol (See the Adventuring Gear section in the Players Handbook) or your Monk Weapon.

The Mystic Spell-casting

Rogue

Level

Cantrips

Known

Spells

Known

— Spell Slots per Spell Level —

1st

2nd

3rd

4th

3rd

3

3

2

4th

3

4

3

5th

3

4

3

6th

3

4

3

7th

3

5

4

2

8th

3

6

4

2

9th

3

6

4

2

10th

4

7

4

3

11th

4

8

4

3

12th

4

8

4

3

13th

4

9

4

3

2

14th

4

10

4

3

2

15th

4

10

4

3

2

16th

4

11

4

3

3

17th

4

11

4

3

3

18th

4

11

4

3

3

19th

4

12

4

3

3

1

20th

4

13

4

3

3

1

Spells and Ki Points

Monk Levels

Maximum Ki Points for a Spell

5th–8th

3

9th–12th

4

13th–16th

5

17th–20th

6

Mystic Form

Starting at 3rd level your mind awakens as the mystic Ki energy begins to flow through you, granting you abilities you never thought possible the Mystic Push and Mystic Mind

 

Mystic Push: You learn to move things with your mind, granting you the ability to as a bonus action, you can try to telekinetically shove one creature or object you can see within 30 feet of you. When you do so, the target must succeed on a Strength saving throw against your Spell Save DC or be moved 5 feet toward or away from you. A creature can willingly fail this save.

Mystic Mind: Your mind awakens to sense the Ki of nearby people, beings and things, you gain Blind Sight out to a range of 30 feet.

Makashi Form

Starting at 6th level you learn the Mage Hand Cantrip and it does not count toward to the number of cantrips known. Also starting at 6th level when you use the Attack action instead of attacking twice, you may cast one your Cantrips in place of one of those attacks.

Soresu Form

Starting at 11th Level when you spend 1 Ki Point or more as part of a Bonus Action on your turn you may Cast a Cantrip with a Casting Time of 1 Action in addition to the effect of the Bonus Action.

Level 17: Djem So Technique

Starting at 17th level you gain the ability to attack your opponents Ki directly. When you hit a creature with an unarmed strike you may spend 3 Ki points to attempt to attack their Ki. The target must succeed on a Constitution Saving Throw against your Spell Save DC. On a failure the target takes 10d10 damage of either Necrotic or Radiant damage as their Ki is drained from them. On a successful save they take no damage instead. When damage is dealt by this technique for every 10 points of damage the user re- gains 1 Ki point. (Example if the Djem So Technique deals 52 damage the user would re-gain 5 Ki Points)

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