Base Class: Monk
The Eight Gates is an archetype that, eight specifics on a person's Ki Pathway System which limits the overall flow of Ki within a person's body. The basis for the idea of the Ki gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. Each gate is open orders, use Ki gate gives you extra abilities. but you will take damage within time. You can open all the any and all the gates regardless of level but you have to go in order and all gates cost 1 Ki open each one. and you take 1 point of bleeding damage every 2 turns for every gate you had open. All effects end on a command to " close all the gates" or unconscious. You can open a gate for an action or bonus action.
Opening The Gates
At Level 3 you will gain access to The Eight Gates. (The Eight Gates is an archetype that, eight specific tenketsu on a person's Ki Pathway System which limits the overall flow of Ki within a person's body. The basis for the idea of the Ki gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. Each gate is open orders, use 1 ki per gate gives you extra abilities. but you will take damage within time.) You can open all the any and all the gates regardless of level but you have to go in order and all gates cost Ki 1 open each one. and you take 1point of bleeding damage every 2 turns for every gate you had open. All effects end on command as an action " close all the gates" or unconscious. You can open a gate for an action or bonus action.
The Gate of Opening-(removes the restraints of the brain on the muscles so 100% of the user's strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating) You are in currently "Step of the wind" you have all the abilities of "Step of the wind" for every turn you have this open and your normal movement become double and if you dash it double again, cost 1 Ki point and take 1 point of bleeding damage every 2 turns.
The Gate of Healing- ( located in the brain, increases the user's physical strength. This has the added effect of re-energizing the body, enabling it to rapidly recover from exhaustion) you lose any exhaustion points if you have any, cost 1 Ki point and take 1 point of bleeding damage every 2 turns.
The Gate of Life-(located on the spinal cord, turns the user's skin red when opened. Other effects include the user's pupils disappearing, their hair standing on end, and bulging veins all over their body. Opening this gate allows the user to perform the "Reverse Lotus") When you make a shove action your target must make a Str saving throw against your DC on a failed take half of the current movement speed as bludgeoning damage round down and on a success they take half. cost 1 Ki point and take 1 point of bleeding damage every 2 turns.
The Gate of Pain- (located on the spinal cord. opens this gate as he's about to use the Reverse Lotus, seemingly to increase his speed; as he performs the Reverse Lotus, his muscles start to tear. Opening the gate on this occasion also causes Lee's nose to start bleeding) You have an advantage on condition saves. At the end of this turn, you take 1d4 of bleeding damage.cost 1 Ki point and take 1 point of bleeding damage every 2 turns.
The Gate of Limit-(located in the abdomen. seemingly to increase his strength; after completing the Reverse Lotus.) after performing an unnamed attack action you can add your Strength modifier to damage as well. cost 1 Ki point and take 1 point of bleeding damage every 2 turns.
The Gate of View-(located in the stomach, increases all the user's abilities. The power that emanates from the user is enough to displace the surrounding bodies of water. Opening this gate allows the user to perform the "Morning Peacock", wherein the user's punches are so fast that friction with the air produces flames.) You can choose to have your unarmed damage as fire damage when you deal damage.cost 1 Ki point and take 1 point of bleeding damage every 2 turns.
The Gate of Wonder-(located below the stomach, causes the user's body to secrete a blue sweat. The sweat immediately evaporates, creating an aura around the user that can be mistaken for chakra. Opening this gate allows the user to perform the Daytime Tiger, a single punch that creates a pocket of compressed air.) Your unarmed attack range increased to 100ft. cost 1 Ki point and take 1 point of bleeding damage every 2 turns.
The Gate of Death-(located at the heart. Users open this gate by puncturing their chest with their thumb in order to direct the chakra there. While open, the user's heart pumps at maximum speed, granting them power a hundred times greater than they are usually capable of, Steam of Blood is emitted from the user's pores and hair, resembling a flaming red aura. Opening this gate allows the user to perform the "Evening Elephant" and "Locking The Gates". The eighth gate causes the body to continually heat up until it's been cooked from the inside-out, reducing the user to ash.) You can perform "Evening Elephant" or "Locking The Gates".cost 1 Ki point and take 1 point of bleeding damage every 2 turns.
Afterimage
At level 6(From all Your training you move can now unthinkingly fast, the point you leave the past image of yourself.) You can disengage as a free action.
Easy Release
At 11 level(Your body is becoming a well of endless energy and You to learn to extend this energy to others.) Once a day you can recover 2 spell slots for a creature with a spellcasting ability or magic item that uses spell slots.
Gatekeeper
At 17 level (You have mastered the Way Of The Gates and your body channel Ki like breathing.) When you use "Locking The Gates" you automatically success and your hp is reduced to 1 instead.
Previous Versions
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12/21/2019 8:35:48 AM
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6/10/2020 8:49:04 AM
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