Base Class: Cleric
Purity domain clerics leverage their divine power to purify their allies of conditions and purge enemies of their power.
Blessing of Purity
As an action, you can give one player you can see within 30 ft the ability to add your wisdom modifier to any checks or attack roles they make for the next hour or until you use this feature again.
Additional Proficiencies
You gain proficiency in Martial weapons and Insight.
Spiritual Insight
A spirit of your chosen God inhabits you body giving you an unnatural sense of peace and purpose. As a result of this spirit you gain resistance to Necrotic and Radiant damage, as well as the ability to sense the souls of creatures within 30 ft. You know how many creatures are within 30 ft of you but don't know their location if they are behind full cover. Once per long rest you may Meditate for one minute. for the duration of this meditation you commune with your spirit and may ask it 3 yes or no questions to which the Dm must respond truthfully or with uncertainty.
Divine strike
Your deity has blessed your weapon blows with a purging light, your melee attacks deal an additional 1d8 radiant damage to any weapon attacks. This increases to 2d8 at level 14.
Spiritual Host
Your Divine spirit has become permanently bonded to you. Your creature type becomes celestial though you still count as humanoid for any beneficial effects that require you to be humanoid. You also gain 45 ft of flying speed and can hover.
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