Warlock
Base Class: Warlock

You have made a pact with a being of divine knowledge, that influences the world through miracles and plagues, and can see events to come through sightless eyes. Oracles may be powerful clerics of other gods, angels, or people simply born with the ability to predict the future.

Expanded Spell List

The Oracle lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

1st

bless, identify

2nd

find traps, spiritual weapon

3rd

spirit guardians, tongues

4th

divination, guardian of faith

5th

commune, geas

Visions

Starting at 1st level, you receive scraps of future insight when you rest. At the end of any short or long rest, you can expend one warlock spell slot and roll a d20. Record the number rolled. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with this vision roll. You must choose to do so before the roll, and you can replace a roll in this way only once per turn.

Each vision roll can only be used once. You can have a number of rolls up to your Charisma modifier (minimum 1) saved at one time; if not used, rolls fade after 1 week.

Prophetic Guidance

Once you reach 6th level, your prophetic insight can be shared with others. As a bonus action, you can grant a willing creature within 30 feet of you insight. Add your proficiency bonus to the next attack roll, saving throw, or ability check the creature makes before the beginning of your next turn.

You can use this ability a number of times per long rest equal to your Charisma modifier.

Destiny’s Defense

Starting at 10th level, you can hone your insight to help you avoid harm. As a bonus action, you can designate one creature within 120 feet of you. If that creature attempts to attack you before the start of your next turn, it has disadvantage on its first attack roll. You also have advantage on saving throws against effects the creature causes before the start of your next turn.

You can use this ability a number of times per long rest equal to your Charisma modifier.

Eyes of the Oracle

At 14th level, you have fully embraced the ways of the oracle. As an action, you can choose to blind yourself with insight. While in this state, you have truesight out to a range of 60 feet, but are blind beyond this radius. You must use your bonus action each turn in order to continue utilizing this ability. If you do not use your bonus action, the effect fades at the beginning of your next turn.

You may remain in this state for up to an hour, restored at the end of each long rest. Record time spent using this ability in minutes.

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