Bard
Base Class: Bard

Members of the College of Daring are often trapeze artists, tightrope walkers, freerunners and other adrenaline-fueled performers.

This subclass is a Quixotic-Dragon production.

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Daring Feat

Starting at 3rd level, you gain proficiency in Performance and Acrobatics skills if you are not proficient in them already. Additionally, if you make a Performance check contested by your target's wisdom saving throw convincing them of the impossibility of your upcoming Acrobatics check, you can make the Acrobatics check as a bonus action. If your Performance check succeeds, you may add the total performance check to your acrobatics check. If your total acrobatics/performance check exceeds 35, all creatures within 30 feet of you are stunned for one round.

Parkour

Starting at 3rd level, you gain extra movement speed that follows the monk's Unarmored Movement table as long as you are not wearing medium or heavy armor or wearing a shield.

Starting at 14th level, you can use this feature to move along vertical surfaces and across liquids on your turn without falling during the move.

Crowd Pleaser

Starting at 6th level, Daring Feat charms all creatures within 30 feet of you for a number of rounds equal to your Charisma modifier.

Daredevil

Starting at 14th level, you can make Acrobatics checks when you would normally use Athletics.

Additionally, when you make an Acrobatics check and fail in such a way that you would take fall damage, you are treated as if under the effects of feather fall.

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