Barbarian
Base Class: Barbarian

Barbarians who follow the Path of Troll blood draw their strength from their ancestral bond.

 

These barbarians learn to control the savage nature within themselves and enhance their physical self.

Level 3: Troll Tusks

Your teeth grow and take the form of ancient troll tusks.

You can make an unarmed strike with them which deals 1d6 slashing damage. The unarmed strike has the weapon properties of lascerate.

Level 3: Troll regeneration

Your Troll blood has give you the ability to regenerate damage.

Level 6: Troll Dimness

You troll blood surges throu your mind when you rage, making conditions like charmed or frightened obsolete.

When you have your rage active, you are immune to the conditions frightened and charmed.

If you are frightened or charmed and then enter your rage the condition ends on you.

Level 10: Brutish Presence

Your voice hardens and your roars echo in the nearby vicinity scaring unsuspected creatures nearby.

Level 14: True Form

When you enter your rage you take form of an ancient troll.

This form lasts for 1 minute or until your Health points drop to 0.

Once this feature is used you have to finish a long rest to reset it.

 

While in this form you gain the following:

Troll stride, Your walking speed increases by 15 ft and the distance of your long and high jumps are doubled.

Regeneration, At the start of your turn, if you have atleast 1 hit point and have not suffered damage of the types Acid, Fire or radiant, you regain hit points equal to your constitution modifier.

Savage Brute, You have advantage on any attack roll that targets a creature which is bloodied. This effect do not work on undead or constructs.

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