Base Class: Warlock
Not a demigod—she had no divine blood, no claim to godhood. But something else, something that didn't have a proper name. A champion. A vessel. A living weapon forged in darkness and devotion.
Expanded Spell List
Mishakal lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Gift of the Tides
Whenever you restore hit points to a creature, you may also choose one of the following effects:
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Remove one condition currently affecting the healed creature, or
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Deal radiant damage to one enemy within close proximity of the healed creature.
Undertow
When an ally would be reduced to 0 hit points, you may use your reaction to instead restore them to half of their maximum hit points.
Each time you use this feature, your maximum hit points are reduced by 1d12 + your warlock level.
If this reduction would lower your maximum hit points below 0, you immediately die.
This reduction to maximum hit points can only be reversed by completing a long rest or by the use of the greater restoration spell.
Body of Living Water
You gain resistance to nonmagical bludgeoning, piercing, and slashing damage.
Additionally, you may move through creatures and difficult terrain as though you were flowing water.
Once per long rest, you may choose to maximize the healing of one spell you cast, restoring the target for the spell’s full possible healing amount.
Tidal Resurrection
Once every three long rests, when a creature dies within range, you may invoke a divine surge of seawater.
The area becomes flooded with sacred water, dealing 5d8 radiant damage to any undead, fiend, or evil-aligned divine creature within a 45-foot radius. This effect lasts for 2 rounds, or until affected creatures leave the area.
Immediately after invoking this effect, you may revive the dead creature. The revived creature gains 3 levels of exhaustion.
Previous Versions
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2/11/2026 9:00:56 PM
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Coming Soon
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