Monk
Base Class: Monk

Be it "reality" or your character being 3 beers short of a keg, your character believes they are in a simulated world and farther more, believes they can manipulate it to their will.

Zagig Yragerne, the unpredictable god who delights in random humor, witnessed either your decent into madness or your plight of being trapped within a simulation and thought it might be funny to grant you abilities based on your deranged belief.

Level 3: See The Unseen

You gain True Seeing and can use your CHR in place of your DEX for all DEX based saves and ability checks.

Level 3: Defy Gravity

You gain the ability to ignore gravity for a brief period of time whenever your feet leave the ground.

With a running start your character can run up a wall or along one up to 10ft in length or for 20 seconds and can jump 10 feet higher than normal.

Level 3: Alter Fate

You see the code within all creatures you can see and can alter it to save the lives of those who are at death's door.

You know the Spare the dying and Cure Wounds spells. Charisma is your spellcasting ability for them.

Level 6: Control Projectiles

As a Magic action, you can expend 2 Focus Points to cause each projectile in a 20-foot-radius Sphere within 120 ft. of you to stop mid-air. You can then redirect all projectiles back at their attackers who must then make a Dex saving throw or take the full damage you would of taken from the projectile.

Level 11: Strength of the one

You can spend 1 Ki point to increase any ability score by two. This effect lasts for 10mins or until you short rest or long rest. This effect can not stack more than 3 times.

Level 17: Defy Reality

Spend 4 Ki points to make a dramatic pose, erupt from the ground, and take flight.  Any creature within 5ft of you takes 3d8 bludgeoning damage with no save and is knocked back 10ft.

Until your feet touch the ground, you're movement is now flight up to 120ft.

You may spend 3 Ki points to perform a high velocity flight-based attack in a straight lone with a 5ft cone. Each creature you pass must make a DC14+CHR modifier DEX save or take 3d8 bludgeoning damage and be knocked back 10ft.

 

Comments

Posts Quoted:
Reply
Clear All Quotes